A systematic review of weight perception in virtual reality: techniques, challenges, and road ahead
Weight is perceived through the combination of multiple sensory systems, and a wide range
of factors–including touch, visual, and force senses–can influence the perception of …
of factors–including touch, visual, and force senses–can influence the perception of …
User representations in human-computer interaction
Cursors, avatars, virtual hands or tools, and other rendered graphical objects, enable users
to interact with computers such as PCs, game consoles or virtual reality systems. We …
to interact with computers such as PCs, game consoles or virtual reality systems. We …
Immersive virtual reality as an empirical research tool: exploring the capability of a machine learning model for predicting construction workers' safety behaviour
In recent years, research has found that people have stable predispositions to engage in
certain behavioural patterns to work safely or unsafely, which vary among individuals as a …
certain behavioural patterns to work safely or unsafely, which vary among individuals as a …
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VR
In this paper we explore the multi-sensory display of self-avatars' physiological state in
Virtual Reality (VR), as a means to enhance the connection between the users and their …
Virtual Reality (VR), as a means to enhance the connection between the users and their …
Modulating Heart Activity and Task Performance using Haptic Heartbeat Feedback: A Study Across Four Body Placements
This paper explores the impact of vibrotactile haptic feedback on heart activity when the
feedback is provided at four different body locations (chest, wrist, neck, and ankle) and with …
feedback is provided at four different body locations (chest, wrist, neck, and ankle) and with …
Influence of habituation on pseudo-haptic weight perception of virtual objects
K Ito, Y Ban, S Warisawa - Frontiers in Virtual Reality, 2024 - frontiersin.org
As the demand for realistic sensations in virtual reality (VR) environments escalates,
interfaces that exploit cross-modal interactions between vision and haptics are gaining …
interfaces that exploit cross-modal interactions between vision and haptics are gaining …
Move or Push? Studying Pseudo-Haptic Perceptions Obtained with Motion or Force Input
Pseudo-haptics techniques are interesting alternatives for generating haptic perceptions,
which entails the manipulation of haptic perception through the appropriate alteration of …
which entails the manipulation of haptic perception through the appropriate alteration of …
Perception d'information par des retours vibrotactiles pour une mise en œuvre plus flexible des procédés robotisés de fabrication additive.
S Ibarboure - 2021 - theses.hal.science
Cette thèse montre que «l'interaction directe d'un opérateur au cours de la mise en œuvre
du procédé industriel de fabrication additive pour améliorer la fabrication est possible» …
du procédé industriel de fabrication additive pour améliorer la fabrication est possible» …
Analyzing the Interplay of Visual and Auditory Stimuli on Human Physiology and Stress Levels in Virtual Environment
YJ Kuan, MS Moosavi, C Guillet, ASV Yee… - … Conference on Human …, 2025 - Springer
This investigation extends prior research on the impact of audio stimuli in Virtual Reality
(VR) environments, with an enhanced focus on understanding the relationship between …
(VR) environments, with an enhanced focus on understanding the relationship between …
Can We Create Better Haptic Illusions by Reducing Body Information?
Y Hirao, T Kawai - 2019 IEEE Conference on Virtual Reality and …, 2019 - ieeexplore.ieee.org
In this paper, we propose a method of alleviating a sense of unnaturalness and individual
differences in pseudo-haptic experience in VR. The method is to use a non-isomorphic …
differences in pseudo-haptic experience in VR. The method is to use a non-isomorphic …