A bibliometric review of research on simulations and serious games used in educating for sustainability, 1997–2019

P Hallinger, R Wang, C Chatpinyakoop… - Journal of Cleaner …, 2020 - Elsevier
Scholars have noted a recent proliferation of simulations and serious games developed for
use in educating for sustainability. However, to date, reviews of research have focused on …

Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic …

MA Maheu-Cadotte, S Cossette, V Dubé, G Fontaine… - BMJ open, 2018 - bmjopen.bmj.com
Introduction Serious games (SGs) are interactive and entertaining digital software with an
educational purpose. They engage the learner by proposing challenges and through …

[HTML][HTML] Evaluation of a 'serious game'on nursing student knowledge and uptake of influenza vaccination

G Mitchell, L Leonard, G Carter, O Santin… - PloS one, 2021 - journals.plos.org
Background Influenza is a serious global healthcare issue that is associated with between
290,000 to 650,000 deaths annually. The aim of this study is to evaluate the effect of a …

[HTML][HTML] Digital games and virtual reality applications in child abuse: A scoping review and conceptual framework

A Asadzadeh, H Shahrokhi, B Shalchi, Z Khamnian… - PLoS one, 2022 - journals.plos.org
Child abuse refers to any form of maltreatment, including physical abuse, sexual abuse,
emotional abuse, and neglect that occurs to children under 18 years of age. Digital games …

CatCare: Designing a serious game to foster hand hygiene compliance in health care facilities

K Klinker, V Fries, M Wiesche, H Krcmar - 2017 - cora.ucc.ie
Lack of proper hand hygiene is often the source of hospital acquired infections. Despite
many efforts, on average, health care workers still perform hand hygiene in less than 50% of …

Learning about hygiene and antibiotic resistance through mobile games: Evaluation of learning effectiveness

A Molnar, P Kostkova - … of the 2018 International Conference on Digital …, 2018 - dl.acm.org
Edugames4all MicrobeQuest! is a mobile game that aims to teach microbiology and create
awareness about important healthcare issues among 9 to 12 years old. This article presents …

Shape parameter optimization for adaboosted active shape model

Y Li, W Ito - Tenth IEEE International Conference on Computer …, 2005 - ieeexplore.ieee.org
Active shape model (ASM) has been shown to be a powerful tool to aid the interpretation of
images, especially in face alignment. ASM local appearance model parameter estimation is …

[HTML][HTML] Forecasting implementation, adoption, and evaluation challenges for an electronic game–based antimicrobial stewardship intervention: Co-design workshop …

E Castro-Sánchez, A Sood, TM Rawson, J Firth… - Journal of medical …, 2019 - jmir.org
Background Serious games have been proposed to address the lack of engagement and
sustainability traditionally affecting interventions aiming to improve optimal antibiotic use …

Games that aim to promote antimicrobial stewardship: An overview of the entertainment potential

A Molnar - First Monday, 2023 - firstmonday.org
Antimicrobial resistance is one of the most pressing healthcare issues. Healthcare
awareness campaigns that promote antimicrobial stewardship have shown mixed results …

[HTML][HTML] Learning theories in games that teach responsible antibiotic use: A literature review

A Molnar, I Molnar - Sustainability, 2023 - mdpi.com
Sustainable use of antibiotics implies changes in the way they are currently used. Games
have emerged as a creative medium that actively engages people with aspects of their …