[HTML][HTML] Psychological benefits of using social virtual reality platforms during the covid-19 pandemic: The role of social and spatial presence

M Barreda-Ángeles, T Hartmann - Computers in Human Behavior, 2022 - Elsevier
Social virtual reality (VR) platforms are an emergent phenomenon, with growing numbers of
users utilizing them to connect with others while experiencing feelings of presence (“being …

Reinforcing spirals model: Conceptualizing the relationship between media content exposure and the development and maintenance of attitudes

MD Slater - Media psychology, 2015 - Taylor & Francis
The reinforcing spirals model (RSM) has two primary purposes. First, the RSM provides a
general framework for conceptualizing media use as part of a dynamic, endogenous …

Temporarily expanding the boundaries of the self: Motivations for entering the story world and implications for narrative effects

MD Slater, BK Johnson, J Cohen… - Journal of …, 2014 - academic.oup.com
A wide variety of motivations for engaging with narratives have been proposed and studied.
We propose that underlying these motivations is another, more fundamental motivation. Our …

The virtual malleable self and the virtual identity discrepancy model: Investigative frameworks for virtual possible selves and others in avatar-based identity …

SAA Jin - Computers in Human Behavior, 2012 - Elsevier
This article introduces the novel model of “virtual identity discrepancy” as an investigative
framework for computer-mediated self-representation and interpersonal communication in …

chapter 10 Conceptualizing the Intervening Roles of Identity in Communication Effects: The Prism Model

MLNG Comello - Identity and Communication, 2013 - taylorfrancis.com
This chapter reviews conceptualizations of identity from the social identity perspective and
other psychological perspectives on the self. Across these various models, identity is …

Media, identity, and the self

J Cohen, M Appel, MD Slater - Media effects, 2019 - taylorfrancis.com
In this chapter the authors explore the intersection of media, self, and identity. They discuss
various theories of media effects from the perspective of how media are affected by, and in …

Exploration of virtual body-representation in adolescence: the role of age and sex in avatar customization

D Villani, E Gatti, S Triberti, E Confalonieri, G Riva - SpringerPlus, 2016 - Springer
The malleable nature of the self led researchers to investigate the meaning of virtual identity
by exploring virtual self-representation through avatars and its association with users' …

Anti-smoking educational game using avatars as visualized possible selves

H Song, J Kim, RJ Kwon, Y Jung - Computers in Human Behavior, 2013 - Elsevier
Few social smokers envision themselves being affected by the negative consequences of
smoking despite well-known facts that smoking causes serious illnesses and death …

[图书][B] The communication age: Connecting and engaging

A Edwards, C Edwards, ST Wahl, SA Myers - 2018 - books.google.com
When should you send a text message, and when is it more appropriate to talk face-to-face?
What is the best way to prepare for a job interview that will be conducted over video? How …

Acting Australian and being Chinese: Integration of ethnic Chinese business people

S Liu - International Journal of Intercultural Relations, 2011 - Elsevier
This paper reports the integration experience of ethnic Chinese business people as they
search for a sense of place in their host country, Australia. Data were obtained from semi …