Choosing the right educational technology tool for your teaching: A data-privacy review and pedagogical perspective into teaching with technology

L Schlosser, CE Hood, E Hogan… - Journal of …, 2022 - journals.sagepub.com
Recently, there has been a demand for increased educational technology usage in the
university classroom, despite expanded access and implementation there has been little …

[HTML][HTML] Accessible and inclusive cyber security: a nuanced and complex challenge

K Renaud, L Coles-Kemp - SN Computer Science, 2022 - Springer
It has been argued that human-centred security design needs to accommodate the
considerations of three dimensions:(1) security,(2) usability and (3) accessibility. The latter …

Accessible Text Tools for People with Cognitive Impairments and Non-Native Readers: Challenges and Opportunities

H Heuer, EL Glassman - Proceedings of Mensch und Computer 2023, 2023 - dl.acm.org
Many people have problems with reading, which limits their ability to participate in society.
This paper explores tools that make text more accessible. For this, we interviewed experts …

[HTML][HTML] Empowerment and well-being through participatory action research and accessible gaming: a case study with adults with intellectual disability

C Sousa, JC Neves, MJ Damásio - Frontiers in Education, 2022 - frontiersin.org
Although the potential of games to foster learning, representation, empowerment, well-
being, and social inclusion is already documented, some groups seem to remain …

[HTML][HTML] The pedagogical value of creating accessible games: A case study with higher education students

C Sousa, JC Neves, MJ Damásio - Multimodal Technologies and …, 2022 - mdpi.com
The potential of games in empowering underrepresented groups is a central theme in the
field of media studies. However, to ensure that everyone can benefit from them, it is …

Redesigning for accessibility: Design decisions and compromises in educational game design

M Cezarotto, P Martinez… - International …, 2022 - journal.seriousgamessociety.org
Accessibility in educational media focuses on removing barriers based on learners' varied
needs. In educational games, players' diverse needs can impact a wide variety of design …

A model for designing accessible color and contrast for users with visual deficiency and color blindness

H Hristov, T Glushkova, S Cheresharov… - 2022 IEEE 11th …, 2022 - ieeexplore.ieee.org
The present work investigates the problem of creating accessible web content for users with
reduced vision and color blindness. The aim of the work is to present a model for the design …

[HTML][HTML] Developing inclusive games: Design frameworks for accessibility and diversity

M Cezarotto, P Martinez… - Game Theory-From Idea to …, 2022 - intechopen.com
All players should have the opportunity to play, engage with and enjoy a game, especially
games that are designed to educate or transform the player. In addition to the game …

Exploring Selection and Search Usability Across Desktop, Tablet, and Head-Mounted Display WebXR Platforms

A Scavarelli, RJ Teather, A Arya - 2023 9th International …, 2023 - ieeexplore.ieee.org
We present a comparative evaluation of a VR learning application on desktop, head-
mounted displays, and tablet platforms. We first evaluated fundamental interaction, including …

An Accessible and Inclusive Future for Tabletop Games and Learning: Paradigms and Approaches

C Sousa, F Luz, MM Fonseca, P Neves… - ICERI2022 …, 2022 - library.iated.org
In recent years, the social perspective on disability has been changing, abandoning the
more traditional medical paradigm, and replaced by more socially and contextually aware …