Designing creative AI partners with COFI: A framework for modeling interaction in human-AI co-creative systems
Human-AI co-creativity involves both humans and AI collaborating on a shared creative
product as partners. In a creative collaboration, interaction dynamics, such as turn-taking …
product as partners. In a creative collaboration, interaction dynamics, such as turn-taking …
Procedural content generation through quality diversity
Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as
defined by behavior metrics. This simultaneous focus on quality and diversity with explicit …
defined by behavior metrics. This simultaneous focus on quality and diversity with explicit …
[图书][B] Curating simulated storyworlds
J Ryan - 2018 - search.proquest.com
There is a peculiar method in the area of procedural narrative called emergent narrative:
instead of automatically inventing stories or deploying authored narrative content, a system …
instead of automatically inventing stories or deploying authored narrative content, a system …
On mixed-initiative content creation for video games
G Lai, FF Leymarie, W Latham - IEEE Transactions on Games, 2022 - ieeexplore.ieee.org
In this article, we present a survey of mixed-initiative methods for the creation of content for
video games. We also propose a definition of what mixed initiative implies, as the term lacks …
video games. We also propose a definition of what mixed initiative implies, as the term lacks …
Expanding expressive range: Evaluation methodologies for procedural content generation
A Summerville - Proceedings of the AAAI Conference on Artificial …, 2018 - ojs.aaai.org
Abstract Procedural Content Generation (PCG) has been a part of video games for the
majority of their existence and have been an area of active research over the past decade …
majority of their existence and have been an area of active research over the past decade …
Towards game design via creative machine learning (GDCML)
In recent years, machine learning (ML) systems have been increasingly applied for
performing creative tasks. Such creative ML approaches have seen wide use in the domains …
performing creative tasks. Such creative ML approaches have seen wide use in the domains …
10 Years of the PCG workshop: Past and Future Trends
A Liapis - Proceedings of the 15th International Conference on …, 2020 - dl.acm.org
As of 2020, the international workshop on Procedural Content Generation enters its second
decade. The annual workshop, hosted by the international conference on the Foundations of …
decade. The annual workshop, hosted by the international conference on the Foundations of …
Interactive constrained map-elites: Analysis and evaluation of the expressiveness of the feature dimensions
In this article, we propose the interactive constrained multidimensional archive of phenotypic
elites (MAP-Elites), a quality-diversity solution for game content generation, implemented as …
elites (MAP-Elites), a quality-diversity solution for game content generation, implemented as …
Graph-based generation of action-adventure dungeon levels using answer set programming
The construction of dungeons in typical action-adventure computer games entails
composing a complex arrangement of structural and temporal dependencies. It is not simple …
composing a complex arrangement of structural and temporal dependencies. It is not simple …
Measuring diversity of game scenarios
This survey comprehensively reviews the multi-dimensionality of game scenario diversity,
spotlighting the innovative use of procedural content generation and other fields as …
spotlighting the innovative use of procedural content generation and other fields as …