A meta-scientific broad panorama of ethical aspects in the Brazilian IHC

LP Carvalho, JA Suzano… - Journal on Interactive …, 2022 - journals-sol.sbc.org.br
Ethics is a field of study that analyses practices, their principles, customs, and habits. The
Grand Research Challenges in Human-Computer Interaction in Brazil (GranDIHC-BR) …

User oppression in human-computer interaction: a dialectical-existential perspective

RF Gonzatto, FMC van Amstel - Aslib Journal of Information …, 2022 - emerald.com
Purpose This research theorizes the condition of human beings reduced to being users (and
only users) in human-computer interaction (HCI), a condition that favors them becoming …

Posthumous data at stake: an overview of digital immortality issues

VF Galvão, C Maciel, VC Pereira, ACB Garcia… - Proceedings of the XX …, 2021 - dl.acm.org
Who wants to be immortal? While this rhetorical question seems to haunt humans, digital
immortality is already a reality. Social networks have allowed and facilitated our digital …

Discussing human values in digital immortality: towards a value-oriented perspective

VF Galvão, C Maciel, R Pereira, I Gasparini… - Journal of the Brazilian …, 2021 - Springer
Intense social media interaction, wearable devices, mobile applications, and pervasive use
of sensors have created a personal information ecosystem for gathering traces of individual …

Dead users' profiles on Facebook: Limited interaction beyond human existence

D Trevisan, C Maciel, VC Pereira… - Interacting with …, 2023 - academic.oup.com
Death has become increasingly visible on social networks, especially after COVID-19, and
Facebook addresses that with double standards: while some profiles remain active, others …

Revisiting empathy games concept from user comments perspective

TS de Melo Pinheiro, CC Valério, C Maciel… - Proceedings of the XX …, 2021 - dl.acm.org
Among the types of games, incipient concepts about empathy games are found in the
literature. Empathy is associated with a human ability to put oneself in the other's place, in …

Dark patterns: Towards a socio-technical approach

LA Baroni, AA Puska, LC de Castro Salgado… - Proceedings of the XX …, 2021 - dl.acm.org
The term Dark Pattern has been used to define design patterns intentionally created to
deceive users or favor the interests of parties other than users. Dark Patterns present socio …

Ethics: What is the Research Scenario in the Brazilian Symposium IHC?

LP Carvalho, JA Suzano, R Pereira… - Proceedings of the XX …, 2021 - dl.acm.org
Human Values, the fourth challenge listed in the Grand Research Challenges in Human-
Computer Interaction in Brazil (GranDIHC-BR), between 2012 and 2022, presents aspects of …

Hello World: 17 habilidades para exercitar desde o início da graduação em computação

R Pereira, L Peres, F Silva - … do Simpósio Brasileiro de Educação em …, 2021 - sol.sbc.org.br
Reconhecendo diferentes desafios do ensino de Computação e conscientes do contexto
situado em que atuamos, oferecemos uma disciplina de Introdução à Ciência da …

Developing an edutainment game, taboo!, for children with ADHD based on socially aware design and VCIA model

BG Batista, AFD Rodrigues, DM Miranda… - Proceedings of the 21st …, 2022 - dl.acm.org
This paper analyzes how the Socially Aware Design (SAwD) and Value-oriented and
Culturally Approach (VCIA) design model can be used to develop an edutainment game for …