Sked: Sketch-guided text-based 3d editing
Text-to-image diffusion models are gradually introduced into computer graphics, recently
enabling the development of Text-to-3D pipelines in an open domain. However, for …
enabling the development of Text-to-3D pipelines in an open domain. However, for …
Strokeaggregator: Consolidating raw sketches into artist-intended curve drawings
When creating line drawings, artists frequently depict intended curves using multiple, tightly
clustered, or overdrawn, strokes. Given such sketches, human observers can readily …
clustered, or overdrawn, strokes. Given such sketches, human observers can readily …
Deep normal estimation for automatic shading of hand-drawn characters
We present a new fully automatic pipeline for generating shading effects on hand-drawn
characters. Our method takes as input a single digitized sketch of any resolution and outputs …
characters. Our method takes as input a single digitized sketch of any resolution and outputs …
Shading-guided manga screening from reference
Manga screening is a critical process in manga production, which still requires intensive
labor and cost. Existing manga screening methods either generate simple dotted …
labor and cost. Existing manga screening methods either generate simple dotted …
Seamless reconstruction of part-based high-relief models from hand-drawn images
We present a new approach to reconstruction of high-relief surface models from hand-made
drawings. Our method is tailored to an interactive modeling scenario where the input …
drawings. Our method is tailored to an interactive modeling scenario where the input …
Neural modeling of portrait bas-relief from a single photograph
YW Zhang, P Luo, H Zhou, Z Ji, H Liu… - … on Visualization and …, 2022 - ieeexplore.ieee.org
In this paper, we present an end-to-end neural solution to model portrait bas-relief from a
single photograph, which is cast as a problem of image-to-depth translation. The main …
single photograph, which is cast as a problem of image-to-depth translation. The main …
2D shading for cel animation
We present a semi-automatic method for creating shades and self-shadows in cel animation.
Besides producing attractive images, shades and shadows provide important visual cues …
Besides producing attractive images, shades and shadows provide important visual cues …
[HTML][HTML] 2DToonShade: A stroke based toon shading system
We present 2DToonShade: a semi-automatic method for creating shades and self-shadows
in cel animation. Besides producing attractive images, shades and shadows provide …
in cel animation. Besides producing attractive images, shades and shadows provide …
Contour-aware 3D reconstruction of side-view sketches
The 3D reconstruction from a single 2D side-view sketch faces challenges in capturing
details of the curves and inferring the hidden parts. Here, we introduce an approach that …
details of the curves and inferring the hidden parts. Here, we introduce an approach that …
Augmenting hand-drawn art with global illumination effects through surface inflation
We present a method for augmenting hand-drawn characters and creatures with global
illumination effects. Given a single view drawing only, we use a novel CNN to predict a high …
illumination effects. Given a single view drawing only, we use a novel CNN to predict a high …