Is increased video game participation associated with reduced sense of loneliness? A systematic review and meta-analysis

Y Luo, M Moosbrugger, DM Smith, TJ France… - Frontiers in Public …, 2022 - frontiersin.org
The purpose of this systematic review was to evaluate the existing evidence in literature
addressing the relationship between video game participation and loneliness. The following …

Social networking or social isolation? A systematic review on socio-relational outcomes for members of online gaming communities

Tushya, D Chhabra, B Abraham - Games and Culture, 2023 - journals.sagepub.com
Recent technological advancements, increased access to gaming setups, and the
emergence of free-to-play multiplayer games have contributed to a dramatic rise in the …

Effect of social media usage on major depressive disorder among generation Z: a study in Indian context

IH Bhat, S Gupta, GM Bhat - Information Discovery and Delivery, 2023 - emerald.com
Effect of social media usage on major depressive disorder among generation Z: a study in
Indian context | Emerald Insight Books and journals Case studies Expert Briefings Open Access …

Examining the antecedents and consequences of addiction to mobile games: an empirical study

S Chatterjee, R Chaudhuri, D Vrontis - Information Systems and e …, 2022 - Springer
Mobile games are video games that are typically played on any portable devices including
mobile phones, such as feature phones or smartphones; tablets; personal digital assistants …

English translation teaching model of flipped classroom based on the fusion algorithm of network communication and artificial intelligence

L Li - Wireless Communications and Mobile Computing, 2021 - Wiley Online Library
With the advent of the information age and the rapid development of communication
technology, traditional teaching methods and methods can no longer meet people's needs …

Exploring social networks relative to various types of exercise self-efficacy within CrossFit participants

MS Patterson, CE Amo, T Prochnow… - International Journal of …, 2022 - Taylor & Francis
ABSTRACT According to Self-Efficacy Theory (SET; Bandura, A.(1977). Self-efficacy:
Toward a unifying theory of behavioral change. Psychological Review, 84 (2), 191–215) …

Online health community for change: Analysis of self-disclosure and social networks of users with depression

J Shi, Z Khoo - Frontiers in Psychology, 2023 - frontiersin.org
Background A key research question with theoretical and practical implications is to
investigate the various conditions by which social network sites (SNS) may either enhance …

Positive behaviour interventions in online gaming: a systematic review of strategies applied in other environments

TG Marques, S Schumann, E Mariconti - Crime Science, 2024 - Springer
Background Disruptive behaviours are a recurrent concern in online gaming and are usually
dealt with through reactive and punitive strategies. However, in health and educational …

Depressive symptoms, developing friendships, and social support through online gaming: a mixed-method analysis of online gaming network communication

T Prochnow, L Hartnell, MS Patterson - Mental Health and Social …, 2021 - emerald.com
Purpose Online gaming offers avenue to connect with others producing social capital
especially for individuals lacking in-real-life (IRL) social support; however, there is concerns …

Violent online game contact and academic procrastination: A moderated mediation model

Y Luo, C Ye, Y Zhao, H Zhang - Psychology in the Schools, 2024 - Wiley Online Library
Researchers have found that violent online game addiction has become a serious global
problem that negatively affects younger people. This study used a cross‐sectional research …