Assessment of Digital Games in Technology Education.

M Valentová, P Brečka - International Journal of Engineering …, 2023 - search.ebscohost.com
The paper contributes to solving the issue of digital games in education. It explains concepts
such as gamification and Digital Game-Based Learning; it focuses on the typology of games …

Digital games in primary education

D Manesis - Game design and intelligent interaction, 2020 - books.google.com
Digital educational games create a new perspective in learning culture, which go hand in
hand with the interests of the pupils. Digital educational games are an innovation in primary …

Leveraging Physical Activities to Support Learning for Young People via Technologies: An Examination of Educational Practices Across the Field

J Yu, T Xu, C Kelley, J Ruppert… - Review of Educational …, 2024 - journals.sagepub.com
Many technological interventions have leveraged physical activity (PA, ie, activities that
involve whole-body movements) to provide young people with active and productive …

Mobile exergames for preventing diseases related to childhood obesity

A Koivisto, S Merilampi, K Kiili - … of the 4th International Symposium on …, 2011 - dl.acm.org
Childhood obesity and physical inactivity are well-known problems which are typically
related with videogames. The goal of this study is to develop digital games which motivate …

The importance of future kindergarten teachers' beliefs about the usefulness of games based learning

D Manessis - International Journal of Game-Based Learning (IJGBL), 2014 - igi-global.com
This paper examines the importance of future kindergarten teachers' beliefs about the
usefulness of Games Based Learning in Early Childhood Education. Data were collected by …

Obstacles to games-based learning in early childhood education: Cyprus teachers' perceptions

D Manesis - Proceedings of the 17th European Conference on e …, 2018 - books.google.com
Digital games are an innovation in early childhood education that can enhance
preschoolers learning and acquiring skills. The role of the teacher in the successful …

Barriers to the use of Games-Based Learning in pre-school settings

D Manesis - International Journal of Game-Based Learning (IJGBL), 2020 - igi-global.com
The main aim of this research is to investigate how teachers perceive the barriers that limit
the adoption and implementation of games-based learning in early childhood education on …

Examining early childhood education students' attitudes toward educational computer games in kindergarten

D Manessis - European Conference on Games Based …, 2013 - search.proquest.com
Pre-service early childhood educators are in a position where they will be expected to help
and support infant pupils to use computer and computer games. Unless teachers believe …

A Design Exploration of Leveraging Physical Play to Support Computational Learning for Young People

J Yu - 2022 - search.proquest.com
For more than a decade, education researchers, policymakers, and industry leaders have
recognized the importance of young people learning to code and engage in computational …

Modification of printed wearable strain sensors by PTF ink particle content adjustment

S Merilampi, T Björninen, L Ukkonen… - Proceedings of the 4th …, 2011 - dl.acm.org
Silver ink conductors and passive ultra-high frequency (UHF) radio frequency identification
(RFID) tags were printed by the screen printing method on stretchable PVC substrate. Two …