Influence of game-based learning in mathematics education on students' affective domain: A systematic review

P Vankúš - Mathematics, 2021 - mdpi.com
In modern education nowadays, the use of game-based learning as a teaching and learning
method is popular in all school subjects, including mathematics. There are numerous …

[PDF][PDF] Pengembangan media pembelajaran tata surya berbasis virtual reality untuk siswa kelas 6 sekolah dasar dengan evaluasi kepuasan pengguna terhadap …

Y Purwati, S Sagita, FS Utomo… - Jurnal Teknologi Informasi …, 2020 - core.ac.uk
Dalam studi ini, kami mengembangkan aplikasi virtual reality untuk mempelajari tata surya
di tingkat sekolah dasar. Tujuan pembuatan aplikasi ini untuk menyediakan media …

Game Development" Kill Corona Virus" for Education About Vaccination Using Finite State Machine and Collision Detection

J Charles, O Pribadi, C Juliandy - Kinetik: Game Technology …, 2022 - kinetik.umm.ac.id
COVID-19 is a disease caused by the coronavirus and causes the main symptoms in the
form of respiratory problems. One way to overcome the COVID-19 pandemic is through the …

[PDF][PDF] Influence of game-based learning in mathematics education on students' affective domain: A systematic review. Mathematics 2021, 9, 986

P Vankúš - Active Methodologies for the Promotion of …, 2021 - core.ac.uk
In modern education nowadays, the use of game-based learning as a teaching and learning
method is popular in all school subjects, including mathematics. There are numerous …