Balancing cognitive complexity and gaming level: Effects of a cognitive complexity-based competition game on EFL students' English vocabulary learning …

QF Yang, SC Chang, GJ Hwang, D Zou - Computers & Education, 2020 - Elsevier
Digital game-based language learning promotes motivation and enables learners to
immerse themselves in learning. However, some gaming elements (eg, competition and …

The effects of competition in digital game-based learning (DGBL): a meta-analysis

CH Chen, CC Shih, V Law - Educational Technology Research and …, 2020 - Springer
Digital game-based learning (DGBL) is known to be widely used for improving learning in
various fields. Among the elements of DGBL, competition has been very controversial. This …

Competition and students' perceptions in a game-based language learning environment

S Vandercruysse, M Vandewaetere, F Cornillie… - Educational Technology …, 2013 - Springer
Although educational games have become quite popular in recent research, only a limited
number of studies have focused on the effectiveness of these games. While numerous …

FGPE+: the mobile FGPE environment and the Pareto-optimized gamified programming exercise selection model—an empirical evaluation

R Maskeliūnas, R Damaševičius, T Blažauskas… - Computers, 2023 - mdpi.com
This paper is poised to inform educators, policy makers and software developers about the
untapped potential of PWAs in creating engaging, effective, and personalized learning …

Impact study of the learning effects and motivation of competitive modes in gamified learning

YJ Liu, YG Zhou, QL Li, XD Ye - Sustainability, 2022 - mdpi.com
At a time when game-based learning has become a research hotspot, this study focused on
the competition mechanism in gamified learning, aiming to explore the impact of different …

The effect of a competing-based serious game on students' learning and academic engagement in a writing course (Case study: Neuroland serious game)

R Hajihaji, YM Nasab… - 2023 10th International and …, 2023 - ieeexplore.ieee.org
Educators are typically responsible for providing students with educational serious games.
Educational game designers must increase player enjoyment by incorporating elements …

Investigating the mediating role of positive and negative beliefs about competition and competitive orientation in the relationship between language mindsets and …

N Zarrinabadi, P Arandian, H Yaghoubinejad - System, 2024 - Elsevier
This study examined the relationship between language mindsets and emotions through the
mediation of competitive and cooperative orientations and positive and negative beliefs …

[PDF][PDF] Human Activity Recognition using Inertial and Stretch Sensors: Enhancing Performance with a Deep Learning Network Incorporating Aggregation Residual …

J Harper, M Sinclair - 2023 - dqkx-periodicals.com
With the rise of artificial intelligence, sensor-based human activity recognition (S-HAR) is
increasingly being employed in healthcare monitoring for the elderly, fitness tracking, and …

[PDF][PDF] Can Competition Though Leaderboards Lead to Better Engagement and Learning of Data Science Concepts? An Experimental Study.

M Theriault, T Ruel, PM Léger, JF Plante - AMCIS, 2021 - scholar.archive.org
This paper examines the effect of gamification in engaging students to learn introductory
concepts of data science, in particular, we study competitiveness through leaderboards. A …

[PDF][PDF] SignIt! AN ANDROID GAME FOR SIGN BILINGUAL PLAY THAT COLLECTS LABELLED SIGN LANGUAGE DATA

R Poddar, YM Pradyumna, DP Jayakumar, T Naik… - 2023 - itu.int
The Deaf or Hard‑of‑Hearing (DHH) community constitutes over 430 million people globally,
with about 70 million of them using sign language as their primary means of communication …