Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians

L Hu, H Zhang, Y Zhang, B Zhou… - Proceedings of the …, 2024 - openaccess.thecvf.com
We present GaussianAvatar an efficient approach to creating realistic human avatars with
dynamic 3D appearances from a single video. We start by introducing animatable 3D …

Avatarrex: Real-time expressive full-body avatars

Z Zheng, X Zhao, H Zhang, B Liu, Y Liu - ACM Transactions on Graphics …, 2023 - dl.acm.org
We present AvatarReX, a new method for learning NeRF-based full-body avatars from video
data. The learnt avatar not only provides expressive control of the body, hands and the face …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Learning neural volumetric representations of dynamic humans in minutes

C Geng, S Peng, Z Xu, H Bao… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
This paper addresses the challenge of efficiently reconstructing volumetric videos of
dynamic humans from sparse multi-view videos. Some recent works represent a dynamic …

Ash: Animatable gaussian splats for efficient and photoreal human rendering

H Pang, H Zhu, A Kortylewski… - Proceedings of the …, 2024 - openaccess.thecvf.com
Real-time rendering of photorealistic and controllable human avatars stands as a
cornerstone in Computer Vision and Graphics. While recent advances in neural implicit …

Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024 - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

Gavatar: Animatable 3d gaussian avatars with implicit mesh learning

Y Yuan, X Li, Y Huang, S De Mello… - Proceedings of the …, 2024 - openaccess.thecvf.com
Gaussian splatting has emerged as a powerful 3D representation that harnesses the
advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper we …

Diffusionrig: Learning personalized priors for facial appearance editing

Z Ding, X Zhang, Z Xia, L Jebe… - Proceedings of the …, 2023 - openaccess.thecvf.com
We address the problem of learning person-specific facial priors from a small number (eg,
20) of portrait photos of the same person. This enables us to edit this specific person's facial …

Primdiffusion: Volumetric primitives diffusion for 3d human generation

Z Chen, F Hong, H Mei, G Wang… - Advances in Neural …, 2023 - proceedings.neurips.cc
We present PrimDiffusion, the first diffusion-based framework for 3D human generation.
Devising diffusion models for 3D human generation is difficult due to the intensive …

Drivable 3d gaussian avatars

W Zielonka, T Bagautdinov, S Saito, M Zollhöfer… - arXiv preprint arXiv …, 2023 - arxiv.org
We present Drivable 3D Gaussian Avatars (D3GA), the first 3D controllable model for human
bodies rendered with Gaussian splats. Current photorealistic drivable avatars require either …