Identifying influencers on social media

P Harrigan, TM Daly, K Coussement, JA Lee… - International Journal of …, 2021 - Elsevier
The increased availability of social media big data has created a unique challenge for
marketing decision-makers; turning this data into useful information. One of the significant …

One app to trace them all? Examining app specifications for mass acceptance of contact-tracing apps

S Trang, M Trenz, WH Weiger, M Tarafdar… - European Journal of …, 2020 - Taylor & Francis
The current COVID-19 crisis has seen governments worldwide mobilising to develop and
implement contact-tracing apps as an integral part of their lockdown exit strategies. The …

Mobile application security: Role of perceived privacy as the predictor of security perceptions

A Balapour, HR Nikkhah, R Sabherwal - International Journal of Information …, 2020 - Elsevier
Despite mobile applications being at the frontier of mobile computation technologies,
security issues pose a threat to their adoption and diffusion. Recent studies suggest that …

Have we crossed the uncanny valley? Understanding affinity, trustworthiness, and preference for realistic digital humans in immersive environments

M Seymour, LI Yuan, A Dennis… - Journal of the Association …, 2021 - aisel.aisnet.org
Developers have long strived to create virtual avatars that are more realistic because they
are believed to be preferred over less realistic avatars. However, an “uncanny valley” exists …

Online disinhibition: conceptualization, measurement, and implications for online deviant behavior

CMK Cheung, RYM Wong, TKH Chan - Industrial Management & Data …, 2021 - emerald.com
Purpose Online disinhibition is one of the key factors leading to the occurrence of
cyberaggression, cyberbullying and various forms of deviant behaviors in the online …

[HTML][HTML] Creatability, achievability, and immersibility: New game design elements that increase online game usage

CI Teng, TL Huang, GL Huang, CN Wu… - International Journal of …, 2024 - Elsevier
Online games are popular technology-enabled applications designed to satisfy a wide
range of player needs. Self-determination theory (SDT) has been used in past online game …

External articulation and internal stabilization: Using identification stages to enhance online gamer loyalty

CI Teng, TL Huang, GL Huang, AR Dennis… - Decision Support …, 2024 - Elsevier
Social identification theory (SIT) posits that social identification predicts individuals'
commitment and loyalty. However, SIT has not clarified the mechanism underlying the …

[HTML][HTML] Designing for confidence: The impact of visualizing artificial intelligence decisions

AJ Karran, T Demazure, A Hudon, S Senecal… - Frontiers in …, 2022 - frontiersin.org
Explainable artificial intelligence aims to bring transparency to artificial intelligence (AI)
systems by translating, simplifying, and visualizing its decisions. While society remains …

The influence of media capabilities on knowledge contribution in online communities

GY Liao, TL Huang, AR Dennis… - Information Systems …, 2024 - pubsonline.informs.org
Online communities (OCs) have become common, both in work settings and in the personal
lives of individuals. Communication among members of OCs is similar in many ways to …

How vicarious learning increases users' knowledge adoption in live streaming: The roles of parasocial interaction, social media affordances, and knowledge …

M Jia, YC Zhao, S Song, X Zhang, D Wu, J Li - Information Processing & …, 2024 - Elsevier
The surge in the popularity of live streaming, a recent addition to social media, has
expanded informal learning and the possibilities for knowledge acquisition in online spaces …