Recent advances in 3d gaussian splatting

T Wu, YJ Yuan, LX Zhang, J Yang, YP Cao… - Computational Visual …, 2024 - Springer
The emergence of 3D Gaussian splatting (3DGS) has greatly accelerated rendering in novel
view synthesis. Unlike neural implicit representations like neural radiance fields (NeRFs) …

Gaussianavatars: Photorealistic head avatars with rigged 3d gaussians

S Qian, T Kirschstein, L Schoneveld… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce GaussianAvatars a new method to create photorealistic head avatars that are
fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Z Qian, S Wang, M Mihajlovic… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …

Gauhuman: Articulated gaussian splatting from monocular human videos

S Hu, T Hu, Z Liu - … of the IEEE/CVF Conference on …, 2024 - openaccess.thecvf.com
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …

Sapiens: Foundation for human vision models

R Khirodkar, T Bagautdinov, J Martinez… - … on Computer Vision, 2025 - Springer
We present Sapiens, a family of models for four fundamental human-centric vision tasks–2D
pose estimation, body-part segmentation, depth estimation, and surface normal prediction …

Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024 - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

3d gaussian splatting: Survey, technologies, challenges, and opportunities

Y Bao, T Ding, J Huo, Y Liu, Y Li, W Li, Y Gao… - arXiv preprint arXiv …, 2024 - arxiv.org
3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to
become a mainstream method for 3D representations. It can effectively transform multi-view …

Headgas: Real-time animatable head avatars via 3d gaussian splatting

H Dhamo, Y Nie, A Moreau, J Song, R Shaw… - … on Computer Vision, 2025 - Springer
Abstract 3D head animation has seen major quality and runtime improvements over the last
few years, particularly empowered by the advances in differentiable rendering and neural …

Radiative gaussian splatting for efficient x-ray novel view synthesis

Y Cai, Y Liang, J Wang, A Wang, Y Zhang… - … on Computer Vision, 2025 - Springer
X-ray is widely applied for transmission imaging due to its stronger penetration than natural
light. When rendering novel view X-ray projections, existing methods mainly based on NeRF …