Recent advances in 3d gaussian splatting
The emergence of 3D Gaussian splatting (3DGS) has greatly accelerated rendering in novel
view synthesis. Unlike neural implicit representations like neural radiance fields (NeRFs) …
view synthesis. Unlike neural implicit representations like neural radiance fields (NeRFs) …
Gaussianavatars: Photorealistic head avatars with rigged 3d gaussians
We introduce GaussianAvatars a new method to create photorealistic head avatars that are
fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D …
fully controllable in terms of expression pose and viewpoint. The core idea is a dynamic 3D …
Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …
3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
Gauhuman: Articulated gaussian splatting from monocular human videos
We present GauHuman a 3D human model with Gaussian Splatting for both fast training (1 2
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
minutes) and real-time rendering (up to 189 FPS) compared with existing NeRF-based …
Sapiens: Foundation for human vision models
We present Sapiens, a family of models for four fundamental human-centric vision tasks–2D
pose estimation, body-part segmentation, depth estimation, and surface normal prediction …
pose estimation, body-part segmentation, depth estimation, and surface normal prediction …
Human gaussian splatting: Real-time rendering of animatable avatars
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …
avatars learned from multi-view videos. While the classical approaches to model and render …
3d gaussian splatting: Survey, technologies, challenges, and opportunities
3D Gaussian Splatting (3DGS) has emerged as a prominent technique with the potential to
become a mainstream method for 3D representations. It can effectively transform multi-view …
become a mainstream method for 3D representations. It can effectively transform multi-view …
Headgas: Real-time animatable head avatars via 3d gaussian splatting
Abstract 3D head animation has seen major quality and runtime improvements over the last
few years, particularly empowered by the advances in differentiable rendering and neural …
few years, particularly empowered by the advances in differentiable rendering and neural …
Radiative gaussian splatting for efficient x-ray novel view synthesis
X-ray is widely applied for transmission imaging due to its stronger penetration than natural
light. When rendering novel view X-ray projections, existing methods mainly based on NeRF …
light. When rendering novel view X-ray projections, existing methods mainly based on NeRF …