A transformative educational framework in tourism higher education through digital technologies during the COVID-19 pandemic

S Kallou, A Kikilia - Advances in Mobile Learning Educational …, 2021 - syncsci.com
The rapid development and the integration of emerging technologies are changing the
perceptions in all aspects of education. As the current tourism education is considered …

Designing technology entrepreneurship education using computational thinking

Y Kang, K Lee - Education and Information Technologies, 2020 - Springer
While Computational thinking (CT) has been adopted in various educational settings, it has
not been fully utilized in entrepreneurship education. In particular, technology …

Robotics in early childhood education: Developing a framework for classroom activities

A Kalogiannidou, G Natsiou… - Handbook of research on …, 2021 - igi-global.com
Robotics is a very promising tool and a highly innovative field that brings a new dimension in
educational settings. Educational robotics is recognized as a valuable means for cultivating …

Assessing algorithmic thinking skills in early childhood education: Evaluation in physical and natural science courses

K Kanaki, M Kalogiannakis… - Handbook of research on …, 2020 - igi-global.com
This chapter presents part of a wider project aimed at developing computational thinking
assessment instruments for first and second grade primary school students. The applicability …

Οι αντιλήψεις των εκπαιδευτικών πρωτοβάθμιας εκπαίδευσης για τις ταμπλέτες και η πρόθεση ενσωμάτωσης της χρήσης τους στα μαθήματα των Φυσικών Επιστημών

Κ Ανδρεδάκης… - … : το περιοδικό για την …, 2022 - ejournals.epublishing.ekt.gr
Περίληψη Η ενσωμάτωση των ψηφιακών τεχνολογιών στη μαθησιακή διαδικασία έχει ως
βασικό μοχλό τον εκπαιδευτικό. Η παρούσα μελέτη έχει στόχο, μέσω ποσοτικής προσέγγισης …

Fostering computational thinking and environmental awareness via robotics in early childhood education: A scoping review

K Kanaki, M Kalogiannakis - Research on Preschool and …, 2023 - ojs.luminescience.cn
The COVID-19 pandemic has been proven to be an important vector in humanity's
behavioral reshaping, reflecting on people's value systems regarding sustainable …

Education through Play-A Bridge between Kahoot Mobile Applications and Philately

M Lupșe, BV Cioruța, AL Pop - Asian Journal of Education …, 2021 - info.euro-archives.com
In Romania of 2021, where society is constantly tempted by numerous changes in
methodology and constrained by the development of the didactic act mainly online, as a …

[引用][C] AIKids: Platform Pengajaran Artificial Intelligence Bagi Siswa Tingkat Dasar berbasis Scratch

A Setiawan, YS Ningsih - Prosiding Seminar Nasional Teknik Elektro, Informatika …, 2023