VRPN: a device-independent, network-transparent VR peripheral system
The Virtual-Reality Peripheral Network (VRPN) system provides a device-independent and
network-transparent interface to virtual-reality peripherals. VRPN's application of factoring by …
network-transparent interface to virtual-reality peripherals. VRPN's application of factoring by …
Collaborative visualization: A review and taxonomy
IJ Grimstead, DW Walker, NJ Avis - Ninth IEEE International …, 2005 - ieeexplore.ieee.org
We present a brief review of 42 collaborative visualization systems, grouped into four
application areas: collaborative problem-solving environments, virtual reality environments …
application areas: collaborative problem-solving environments, virtual reality environments …
Cyber security threats and challenges in collaborative mixed-reality
J Happa, M Glencross, A Steed - Frontiers in ICT, 2019 - frontiersin.org
Collaborative Mixed-Reality (CMR) applications are gaining interest in a wide range of
areas including games, social interaction, design and health-care. To date, the vast majority …
areas including games, social interaction, design and health-care. To date, the vast majority …
[图书][B] Networked graphics: building networked games and virtual environments
A Steed, MF Oliveira - 2009 - books.google.com
Networked Graphics equips programmers and designers with a thorough grounding in the
techniques used to create truly network-enabled computer graphics and games. Written for …
techniques used to create truly network-enabled computer graphics and games. Written for …
A network architecture supporting consistent rich behavior in collaborative interactive applications
J Marsh, M Glencross, S Pettifer… - IEEE Transactions on …, 2006 - ieeexplore.ieee.org
Network architectures for collaborative virtual reality have traditionally been dominated by
client-server and peer-to-peer approaches, with peer-to-peer strategies typically being …
client-server and peer-to-peer approaches, with peer-to-peer strategies typically being …
User experience evaluation of human representation in collaborative virtual environments
Human embodiment/representation in virtual environments (VEs) similarly to the human
body in real life is endowed with multimodal input/output capabilities that convey multiform …
body in real life is endowed with multimodal input/output capabilities that convey multiform …
Effects of various sketching tools on visual thinking in idea development
PY Chu, HY Hung, CF Wu, YT Liu - International Journal of Technology …, 2017 - Springer
Due to the wide application of digital tools and the improvement in interactive technologies,
design thinking might change in digital world comparing to that in traditional design process …
design thinking might change in digital world comparing to that in traditional design process …
A collaborative analysis tool for visualisation and interaction with spatial data
T Manoharan, H Taylor, P Gardiner - Proceedings of the seventh …, 2002 - dl.acm.org
A collaborative virtual environment system is described that is designed to support location-
independent shared analysis of spatial data and urban planning proposals. The system …
independent shared analysis of spatial data and urban planning proposals. The system …
A unified component framework for dynamically extensible virtual environments
A Kapolka, D McGregor, M Capps - Proceedings of the 4th international …, 2002 - dl.acm.org
If large-scale shared virtual worlds are to be established on the Internet, they must be based
on technologies that allow them to adapt, scale, and evolve continuously-that is, without their …
on technologies that allow them to adapt, scale, and evolve continuously-that is, without their …
Effective cooperative haptic interaction over the internet
We present a system that enables, for the first time, effective transatlantic cooperative haptic
manipulation of objects whose motion is computed using a physically-based model. We …
manipulation of objects whose motion is computed using a physically-based model. We …