A systematic literature review on virtual reality for learning

C Kurniawan, Y Rosmansyah… - 2019 IEEE 5th …, 2019 - ieeexplore.ieee.org
Learning can be performed in various ways and can utilize different technologies. This
paper presents a review of current and previous research to understand the use of virtual …

Virtual reality game for introducing pencak silat

J Sampoerna, W Istiono, A Suryadibrata - 2021 - learntechlib.org
The culture of the Indonesians is truly diverse and widely known by worldwide community.
One of the cultures is the martial art called pencak silat. Pencak silat is considered as a …

Mobile virtual reality to develop a virtual laboratorium for the subject of digital engineering

M Khairudin, AK Triatmaja, WJ Istanto, MNA Azman - 2019 - learntechlib.org
This paper provides development of a virtual laboratorium for the subject of digital
engineering. The virtual digital engineering laboratory based on mobile virtual reality is a …

Design of Virtual Reality Zoos Through Internet of Things (IoT) for Student Learning about Wild Animals.

F Sukmawati, EB Santosa… - Revue d'Intelligence …, 2023 - search.ebscohost.com
One of the functions of the Zoo is educational tourism. However, the obstacle when they are
at the Zoo is that visitors rarely see animals moving freely and do not see the overall shape …

[PDF][PDF] A systematic literature review: User experience (UX) elements in digital application for virtua lmuseum

M Ghani, S Shamsuddin - International Journal, 2020 - academia.edu
This paper presented a review of user experience (UX) elements in digital application and
proposed a conceptual framework of UX for virtual museum application. The aims of this …

Virtual tour lingkungan universitas nasional berbasis android dengan virtual reality

KR Subekti, S Andryana… - JIPI (Jurnal …, 2021 - jurnal.stkippgritulungagung.ac.id
Perkembangan teknologi semakin maju salah satunya teknologi bidang multimedia yaitu
Virtual Reality. Dengan teknologi Virtual Reality dapat dimanfaatkan sebagai media promosi …

InCell VR: A virtual reality-based application on human cell division for mobile learning

N Nasharuddin, N Khalid, M Hussin - 2021 - learntechlib.org
Many teaching and learning tools incorporate current technologies for the learners to gain
new knowledge thus increasing the efficiency of learning. Some of the technologies adopted …

Va. Si. Li-ES: VR-based Dynamic Event Processing, Environment Change and User Feedback in Va. Si. Li-Lab

G Abrami, DA Wontke, G Singh, A Mehler - Proceedings of the 35th ACM …, 2024 - dl.acm.org
Flexibility, adaptability, modularity, and extensibility in the context of a collaborative system
are critical features for multi-user hypertext systems. In addition to facilitating acceptance …

Employing ICTs in Kindergartens in Remote Areas of Jordan: Teachers' Perspectives on Uses, Importance and Challenges.

H Alomyan, A Alelaimat - European Journal of Educational Research, 2021 - ERIC
With Coronavirus disease (COVID-19) impacting the way we learn; information and
communication technologies (ICTs) play an ever-increasing role in young children's learning …

Pre-Service Teachers' Perceptions of Video-Based Case to Increase Higher Order Thinking Skills

S Syafril, A Azrul - Pegem Journal of Education and Instruction, 2023 - pegegog.net
Pedagogical competence is a competence that must be possessed by a teacher. Students
as prospective teachers have low pedagogical competence. One way to improve the …