Principles for advancing game-based learning in teacher education

A Foster, M Shah - Journal of Digital Learning in Teacher …, 2020 - Taylor & Francis
In this analytical paper, we argue for the centrality of teachers in game-based learning (GBL)
interventions. We examine the following research question,“What principles emerge from …

[图书][B] Teachers' experience, attitudes, self-efficacy and perceived barriers to the use of digital game-based learning: A survey study through the lens of a typology of …

ML Wu - 2015 - search.proquest.com
In this study 116 pre-service, internship year, and in-service teachers in a large Midwestern
university in the USA responded to a survey asking about their current experience, attitudes …

Unpacking Digital Game-Based Learning: The complexities of developing and using educational games

B Berg Marklund - 2015 - diva-portal.org
Digital game-based learning has traditionally been examined from an 'artefact-
centric'perspective that focuses on understanding how game design and principles of …

School-wide adoption of a mathematics learning game in a middle school setting: Using the TPACK framework to analyze effects on practice

MA Evans, M Nino, K Deater-Deckard… - The Asia-Pacific …, 2015 - Springer
This case study uses the Technological Pedagogical Content Knowledge (TPACK)
framework to describe how teachers from two contiguous school districts in southwest …

[图书][B] Pre-service teacher education in game-based learning: Cultivating knowledge and skills for integrating digital games in K-12 classrooms

M Shah - 2015 - search.proquest.com
This mixed methods study investigates pre-service teacher education in game-based
learning. Fourteen (9 graduate and 5 undergraduate) pre-service teachers completed a 10 …

Saudi high school science teachers' perceptions towards the integration of digital Game-based learning into their teaching practice

JA Alsultan - 2021 - search.proquest.com
The switch to distant learning due to the COVID-19 pandemic demanded an immediate
adaptation of technology platforms to improve students' online learning. Science teachers …

Teachers' perceptions of implementing Digital Game-Based Learning in the classroom: A convergent mixed method study

ML Wu - Italian Journal of Educational Technology, 2023 - ijet.itd.cnr.it
Abstract Research on Digital Game-Based learning (DGBL) indicated it is effective in
inducing student motivation and learning outcomes. Teachers as gatekeepers of technology …

Gaming the classroom viewing learning through the lens self determination theory

A Szymanski, M Benus - … Journal of Game-Based Learning (IJGBL), 2015 - igi-global.com
Educators, designers and curriculum creators are interested in developing educational
experiences that replicate the fun aspect of video games to increase student intrinsic …

[图书][B] Factors related to student achievement in mathematics and comparison of the US with other countries: A study based on TIMSS 2007 report

VS Patnam - 2013 - search.proquest.com
A purpose of this study was to explore the inter-relations among eighth grade mathematics
student achievements in the content domains of Number, Algebra, Geometry, and Data & …

COMPUTER SCIENCE AND PRIMARY EDUCATION TEACHERS'PERCEPTIONS, IN USING DIGITAL GAMES AS LEARNING TOOLS. OBSTACLES AND FACTORS …

E Kougioumtzidou, K Botsoglou… - European Journal of Social …, 2023 - oapub.org
Over the last decade, in addition to their entertainment dimension, digital games, have been
used as teaching and learning tools. International literature has shown several studies that …