My Heart Will Go On: Implicitly Increasing Social Connectedness by Visualizing Asynchronous Players' Heartbeats in VR Games
Social games benefit from social connectedness between players because it improves the
gaming experience and increases enjoyment. In virtual reality (VR), various approaches …
gaming experience and increases enjoyment. In virtual reality (VR), various approaches …
A scoping review of international allied health professions escape room practices and scholarship
AK Burbage, AA Pace - Medical Teacher, 2024 - Taylor & Francis
Purpose The purpose of this scoping review is to assess the literature on allied health
professions escape rooms (AHPERs), investigating their common purposes and practices …
professions escape rooms (AHPERs), investigating their common purposes and practices …
[HTML][HTML] Exploring medical students' learning around uncertainty management using a digital educational escape room: a design-based research approach
Methods: We used design-based research to explore the design, build, and test of a DEER,
as well as gain insight into how these novel learning environments work, using Community …
as well as gain insight into how these novel learning environments work, using Community …
Save the Yummy Candyland: An Asymmetric Virtual Reality Game
EMN Arendttorp, H Winschiers-Theophilus… - Extended Abstracts of …, 2022 - dl.acm.org
This preliminary study explored how to make otherwise passive bystanders into an integral
part of a virtual reality (VR) experience using asymmetric game design. We present a fully …
part of a virtual reality (VR) experience using asymmetric game design. We present a fully …
Low-Threshold Digital Educational Escape Rooms Based on 360VR and Web-Based Forms
Escape rooms are an established game genre that has become popular in educational
contexts in recent years. Digital escape rooms are variations, which use digital environments …
contexts in recent years. Digital escape rooms are variations, which use digital environments …
Adaptability and procedural content generation for educational escape rooms
We present a literature review that aims to understand the role of the Educational Escape
Room (EER) in improving the teaching, learning, and assessment processes through an …
Room (EER) in improving the teaching, learning, and assessment processes through an …
Flucht aus dem Wasserwerk-Ein niedrigschwelliger edukativer 360-VR Escape Room
Exkursionen sind als wertvolle Lernaktivitäten auch in Disziplinen der bebauten Umwelt, wie
Bau-und Umweltingenieurwesen etabliert. Um vorhandene Nachteile wie hohe Aufwände …
Bau-und Umweltingenieurwesen etabliert. Um vorhandene Nachteile wie hohe Aufwände …
A virtual reality object interaction system with complex hand interactions
JDL Lee, DMD Restoles, ECE Vidal Jr - International Conference on …, 2023 - Springer
This study explores the use of complex hand interactions in virtual reality (VR) games. This
paper presents a preliminary object interaction system that supports the combination of …
paper presents a preliminary object interaction system that supports the combination of …
Prototyping Cross-Reality Escape Rooms
S Krois, E Yigitbas - International Conference on Human-Centred Software …, 2024 - Springer
With more and more applications exploring the possibilities of AR and VR, some
applications do not stay inside one reality but operate cross-reality. We propose the concept …
applications do not stay inside one reality but operate cross-reality. We propose the concept …
Comparing Performance and Experience in VR vs. Real-World Through a Puzzle Game
A Choueib, Mİ Berkman - … Conference on Videogame Sciences and Arts, 2023 - Springer
The study aims to explore the VR gaming experience in comparison to real-world gameplay.
User performance and experience is compared in an HMD VR puzzle game and its real …
User performance and experience is compared in an HMD VR puzzle game and its real …