Perceived usability evaluation of educational technology using the System Usability Scale (SUS): A systematic review

P Vlachogianni, N Tselios - Journal of Research on Technology in …, 2022 - Taylor & Francis
This article presents the findings of a systematic review of perceived usability of educational
technology systems. The research was conducted after studying, organizing, and analyzing …

[HTML][HTML] Evaluation of e-learning for medical education in low-and middle-income countries: A systematic review

S Barteit, D Guzek, A Jahn, T Bärnighausen… - Computers & …, 2020 - Elsevier
In low-and middle-income countries (LMICs), e-learning for medical education may alleviate
the burden of severe health worker shortages and deliver affordable access to high quality …

[HTML][HTML] Clinical inertia and its impact on treatment intensification in people with type 2 diabetes mellitus

G Reach, V Pechtner, R Gentilella, A Corcos… - Diabetes & …, 2017 - Elsevier
Many people with type 2 diabetes mellitus (T2DM) fail to achieve glycaemic control promptly
after diagnosis and do not receive timely treatment intensification. This may be in part due to …

A systematic review of the definition and measurement of engagement in serious games

G Hookham, K Nesbitt - … of the australasian computer science week …, 2019 - dl.acm.org
A systematic review was designed to address the question of" What is engagement and how
has the term been used, defined and measured in the context of serious games?". The goal …

Serious gaming in medical education: a proposed structured framework for game development

AE Olszewski, TA Wolbrink - Simulation in Healthcare, 2017 - journals.lww.com
Serious games are increasingly being used for medical education. However, the design and
development of serious games for the education of health professionals is highly variable …

[HTML][HTML] How we evaluate postgraduate medical e-learning: systematic review

R De Leeuw, A De Soet, S Van Der Horst… - JMIR medical …, 2019 - mededu.jmir.org
Background: Electronic learning (e-learning) in postgraduate medical education has seen a
rapid evolution; however, we tend to evaluate it only on its primary outcome or learning aim …

Games and health education for diabetes control: a systematic review with meta-analysis

MB Martos-Cabrera, MJ Membrive-Jiménez… - Healthcare, 2020 - mdpi.com
Finding methods to improve people's diabetes control and management is important to
prevent its complications and maintain the quality of life. The aim of this review was to …

[HTML][HTML] Involvement of end users in the development of serious games for health care professions education: systematic descriptive review

MA Maheu-Cadotte, V Dubé, S Cossette… - JMIR serious …, 2021 - games.jmir.org
Background On the basis of ethical and methodological arguments, numerous calls have
been made to increase the involvement of end users in the development of serious games …

[HTML][HTML] InsuOnline, an electronic game for medical education on insulin therapy: a randomized controlled trial with primary care physicians

LA Diehl, RM Souza, PA Gordan, RZ Esteves… - Journal of medical …, 2017 - jmir.org
Background Most patients with diabetes mellitus (DM) are followed by primary care
physicians, who often lack knowledge or confidence to prescribe insulin properly. This …

Factors promoting clinical inertia in caring for patients with dyslipidemia: a consensual study among clinicians who provide healthcare to patients with dyslipidemia

R Shawahna, M Odeh, M Jawabreh - Journal of the National Medical …, 2019 - Elsevier
Background Dyslipidemia is among the most significant risk factors of cardiovascular
disease. Many patients with dyslipidemia fail to meet certain therapeutic targets as a result of …