A systematic review of wearable biosensor usage in immersive virtual reality experiences

H Guillen-Sanz, D Checa, I Miguel-Alonso, A Bustillo - Virtual Reality, 2024 - Springer
Wearable biosensors are increasingly incorporated in immersive Virtual Reality (iVR)
applications. A trend that is attributed to the availability of better quality, less costly, and …

Boosting urban community resilience to multi-hazard scenarios in open spaces: A virtual reality–serious game training prototype for heat wave protection and …

M De Fino, R Tavolare, G Bernardini… - Sustainable Cities and …, 2023 - Elsevier
A key role in making cities resilient has been acknowledged in raising risk preparedness
and awareness of urban communities, by appropriate education and communication …

Virtual Reality for Spatial Planning and Emergency Situations: Challenges and Solution Directions

R Wiltenburg, FR Mendoza, W Hurst, B Tekinerdogan - Applied Sciences, 2024 - mdpi.com
The notion of the smart city involves embedding Industry 4.0 technologies to improve the
lives of inhabitants in urban environments. Within this context, smart city data layers (SCDLs) …

Development of the Engagement Playability and User eXperience (EPUX) Metric for 2D-Screen and VR Serious Games: A Case-Study Validation of Hellblade …

K Martinez, D Checa, A Bustillo - Electronics, 2024 - mdpi.com
Research into the design of serious games still lacks metrics to evaluate engagement with
the experience so that users can achieve the learning aims. This study presents the new …

Spatial Perception Imperatives in Virtual Environments: Understanding the Impacts of View Usage Patterns on Spatial Design Decisions in Virtual Reality Systems

S Azarby, A Rice - Buildings, 2023 - mdpi.com
Spatial perception in virtual reality systems relies on a number of variables, including how
users explore, observe and perceive the spatial factors of a virtual environment. In virtual …

A Serious Game for the Assessment of Visuomotor Adaptation Capabilities during Locomotion Tasks Employing an Embodied Avatar in Virtual Reality

V Suglia, A Brunetti, G Pasquini, M Caputo, TM Marvulli… - Sensors, 2023 - mdpi.com
The study of visuomotor adaptation (VMA) capabilities has been encompassed in various
experimental protocols aimed at investigating human motor control strategies and/or …

Integrating Immersive Virtual Environment User Studies into Architectural Design Practice: A Pre-Occupancy User Study of Train Station Waiting Preferences With …

G Bailey, O Kammler, R Weiser… - 2022 Annual …, 2022 - ieeexplore.ieee.org
User-centered studies in Immersive Virtual Environments (IVEs) are able to provide valuable
feedback in the form of Pre-Occupancy Evaluations (Pr-OEs). Pr-OEs allow for immersive …

Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis

AKW Weng, HY Chang, KK Lai - 2023 IEEE 13th International …, 2023 - ieeexplore.ieee.org
In the realm of immersive technology research, traditional systematic reviews have focused
on the areas of education and training, healthcare, and tourism experiences. However, the …

Evaluating Threat Cues for the Enhancement of Safety in Virtual Navigation

AM Buzard, JA Davidson, EE Tighe… - … on Mixed and …, 2023 - ieeexplore.ieee.org
Augmented Reality (AR) can enhance safety in navigation by providing feedback for
threatening areas to avoid. We developed a virtual city where participants were tasked with …

User Information Perception in Virtual Reality Environment

E Chang, X Che, J Cui, C Qu - 2022 IEEE Smartworld …, 2022 - ieeexplore.ieee.org
With the development of virtual reality (VR) technology, panoramic video, a new method that
is the fusion of VR technology and panoramic video technology, have gradually emerged …