A systematic review of 10 years of augmented reality usability studies: 2005 to 2014
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …
with a growing number of user-based experiments. In this paper, we systematically review …
Design patterns for situated visualization in augmented reality
B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …
Towards efficient visual guidance in limited field-of-view head-mounted displays
Understanding, navigating, and performing goal-oriented actions in Mixed Reality (MR)
environments is a challenging task and requires adequate information conveyance about …
environments is a challenging task and requires adequate information conveyance about …
Eyesee360: Designing a visualization technique for out-of-view objects in head-mounted augmented reality
Head-mounted displays allow user to augment reality or dive into a virtual one. However,
these 3D spaces often come with problems due to objects that may be out of view …
these 3D spaces often come with problems due to objects that may be out of view …
[PDF][PDF] Special section on mobile augmented reality
Mobile Augmented Reality is one of the fastest growing research areas in Augmented
Reality, partially due to the emergence of smart phones that provide powerful and ubiquitous …
Reality, partially due to the emergence of smart phones that provide powerful and ubiquitous …
Labeling out-of-view objects in immersive analytics to support situated visual searching
Augmented Reality (AR) embeds digital information into objects of the physical world. Data
can be shown in-situ, thereby enabling real-time visual comparisons and object search in …
can be shown in-situ, thereby enabling real-time visual comparisons and object search in …
3D selection with freehand gesture
G Ren, E O'Neill - Computers & Graphics, 2013 - Elsevier
The use of 3D computer graphics is important in a very wide range of applications. However,
user interaction with 3D applications is still challenging and often does not lend itself to …
user interaction with 3D applications is still challenging and often does not lend itself to …
An interface for enhanced teacher awareness of student actions and attention in a vr classroom
DM Broussard, Y Rahman… - … IEEE Conference on …, 2021 - ieeexplore.ieee.org
Networked VR is gaining recognition as a way to provide remote presentations or classes
when in-person meetings are difficult or risky to conduct. However, the tools do not provide …
when in-person meetings are difficult or risky to conduct. However, the tools do not provide …
The influence of label design on search performance and noticeability in wide field of view augmented reality displays
In Augmented Reality (AR), search performance for outdoor tasks is an important metric for
evaluating the success of a large number of AR applications. Users must be able to find …
evaluating the success of a large number of AR applications. Users must be able to find …
Design and evaluation of visualization techniques of off-screen and occluded targets in virtual reality environments
This research explores the design and evaluation of visualization techniques of targets that
reside outside of users' view and/or are occluded by other elements within a virtual reality …
reside outside of users' view and/or are occluded by other elements within a virtual reality …