BlyncSync: enabling multimodal smartwatch gestures with synchronous touch and blink
B Wang, T Grossman - Proceedings of the 2020 CHI Conference on …, 2020 - dl.acm.org
Input techniques have been drawing abiding attention along with the continual
miniaturization of personal computers. In this paper, we present BlyncSync, a novel multi …
miniaturization of personal computers. In this paper, we present BlyncSync, a novel multi …
One-handed input for mobile devices via motion matching and orbits controls
We introduce a novel one-handed input technique for mobile devices that is not based on
pointing, but on motion matching-where users select a target by mimicking its unique …
pointing, but on motion matching-where users select a target by mimicking its unique …
UnifiedSense: Enabling Without-Device Gesture Interactions Using Over-the-shoulder Training Between Redundant Wearable Sensors
Wearable devices allow quick and convenient interactions for controlling mobile computers.
However, these interactions are often device-dependent, and users cannot control devices …
However, these interactions are often device-dependent, and users cannot control devices …
Facilitating temporal synchronous target selection through user behavior modeling
Temporal synchronous target selection is an association-free selection technique: users
select a target by generating signals (eg, finger taps and hand claps) in sync with its unique …
select a target by generating signals (eg, finger taps and hand claps) in sync with its unique …
Whirling Interface: Hand-based Motion Matching Selection for Small Target on XR Displays
We introduce “Whirling Interface,” a selection method for XR displays using bare-hand
motion matching gestures as an input technique. We extend the motion matching input …
motion matching gestures as an input technique. We extend the motion matching input …
SelfSync: exploring self-synchronous body-based hotword gestures for initiating interaction
SelfSync enables rapid, robust initiation of a gesture interface using synchronized
movement of different body parts. SelfSync is the gestural equivalent of a hotword such as …
movement of different body parts. SelfSync is the gestural equivalent of a hotword such as …
Älykellojen käyttöliittymien ja käytettävyyden tutkimus
V Lahdenperä - 2021 - oulurepo.oulu.fi
Puettava teknologia on lisääntynyt kiihtyvää vauhtia ihmisten päivittäisessä käytössä.
Älykellojen ja aktiivisuusrannekkeiden avulla voidaan tukea ihmisten liikkuvuutta ja ne …
Älykellojen ja aktiivisuusrannekkeiden avulla voidaan tukea ihmisten liikkuvuutta ja ne …
Asynchronous Multi-Party Video Chat System with Reaction
A Nugraha, T Inoue, I Wahono, J Zhanghe… - マルチメディア, 分散 …, 2020 - ipsj.ixsq.nii.ac.jp
In this study, we developed an asynchronous multi-party video communication system which
allows three persons to communicate using video messages. Reaction of the message …
allows three persons to communicate using video messages. Reaction of the message …
[引用][C] Self-Synchronous Input For Wearables
S Aggarwal - 2019 - Georgia Institute of Technology
[PDF][PDF] 非同期型多人数動画メッセージングシステムの一検討
原田倫行, ハラダトモユキ - 2020 - tsukuba.repo.nii.ac.jp
非同期映像会話は, 人々がいつでも好きなときにメッセージを作成および視聴できるため,
コミュニケーションのための柔軟な方法を提供することができる. 例えば, 人々が異なるタイムゾーン …
コミュニケーションのための柔軟な方法を提供することができる. 例えば, 人々が異なるタイムゾーン …