[图书][B] Research in the Wild

Y Rogers, P Marshall - 2017 - books.google.com
The phrase" in-the-wild" is becoming popular again in the field of human-computer
interaction (HCI), describing approaches to HCI research and accounts of user experience …

Foundations for designing public interactive displays that provide value to users

C Parker, M Tomitsch, N Davies, N Valkanova… - Proceedings of the 2020 …, 2020 - dl.acm.org
Public interactive displays (PID) are a promising technology for providing information and
collecting feedback in public spaces. Research on PIDs has shown that, like all public …

A literature review of the practice of educating children about technology making

L Ventä-Olkkonen, H Hartikainen, B Norouzi… - … –INTERACT 2019: 17th …, 2019 - Springer
Abstract Inspired by the Maker Movement and attempts of integrating Making into formal
education of children, we have examined how practice-oriented the research on Making and …

Science everywhere: Designing public, tangible displays to connect youth learning across settings

J Ahn, T Clegg, J Yip, E Bonsignore, D Pauw… - Proceedings of the …, 2018 - dl.acm.org
A major challenge in education is understanding how to connect learning experiences
across settings (eg, school, afterschool, and home) for youth. In this paper, we introduce and …

Methods and Tools for (Semi-) Automated Evaluation in Long-Term In-the-Wild Deployment Studies

M Koch, J Fietkau, S Draheim, J Schwarzer… - Mensch und Computer …, 2023 - dl.gi.de
Human-computer interaction increasingly focuses on long-term evaluation of in-the-wild
deployments. With this trend, however, understanding the usage behavior becomes more …

Spontaneous utilization: A classic grounded theory of utilizing ambient displays in professional, large-scale agile software development environments

J Schwarzer, S Draheim, K von Luck… - … Journal of Human …, 2022 - Taylor & Francis
This research addresses an interdisciplinary problem area concerning the long-term
deployment of socially embedded technology in authentic environments. It concentrates on …

It's a pain in the... wild? Struggling to create conditions for emerging practices in an urban computing project

L Ventä-Olkkonen, A Lanamäki, N Iivari… - Proceedings of the 9th …, 2016 - dl.acm.org
Urban computing projects are complex endeavors that require the involvement of many
stakeholders. A long-term goal of such projects can be seen as providing positive outcomes …

[PDF][PDF] People lining up to use a cool new gadget in the city? Surprise and variety in technology appropriation of multipurpose public displays.

L Ventä-Olkkonen, N Iivari, A Lanamäki, M Jurmu… - IxD&A, 2016 - ixdea.org
People have always used tools and technologies creatively. Technology appropriation
concerns on how users adopt technologies for personal purposes. In this paper, we review …

Digital technologies in everyday environments: Zooming in and out to children's and their families' smart device practices with public and private screens

L Ventä-Olkkonen, N Iivari, K Kuutti - Proceedings of the European …, 2017 - dl.acm.org
Digital technologies have become more and more ubiquitous. The role of technology in our
everyday has changed radically, shaping existing practices and facilitating new ones …

Introducing a Practice Toolkit for Understanding and Shaping Children's Digitalized Everyday Life: Case children and public displays

L Ventä-Olkkonen, N Iivari - … of the 33rd Australian Conference on …, 2021 - dl.acm.org
Children of today live increasingly digitalized lives. Child computer interaction (CCI)
research has a strong agenda to empower children in the digital age through participation in …