Augmented reality in the psychomotor phase of a procedural task

SJ Henderson, SK Feiner - 2011 10th IEEE international …, 2011 - ieeexplore.ieee.org
Procedural tasks are common to many domains, ranging from maintenance and repair, to
medicine, to the arts. We describe and evaluate a prototype augmented reality (AR) user …

“I want my robot to look for food”: Comparing Kindergartner's programming comprehension using tangible, graphic, and hybrid user interfaces

A Strawhacker, MU Bers - International Journal of Technology and Design …, 2015 - Springer
In recent years, educational robotics has become an increasingly popular research area.
However, limited studies have focused on differentiated learning outcomes based on type of …

Embodied interaction and spatial skills: A systematic review of empirical studies

S Lee-Cultura, M Giannakos - Interacting with Computers, 2020 - academic.oup.com
Embodied interaction describes the interplay between the brain and the body and its
influence on the sharing, creation and manipulation of meaningful interactions with …

Interactive mixed reality system and uses thereof

S Lampotang, N Gravenstein, DE Lizdas… - US Patent …, 2017 - Google Patents
This application is a continuation application of co pending application Ser. No. 13/514,474,
filed Jun. 7, 2012: which is a national phase application of International Appli cation No …

Interactive mixed reality system and uses thereof

S Lampotang, N Gravenstein, DE Lizdas… - US Patent …, 2016 - Google Patents
An interactive mixed reality simulator is provided that includes a virtual 3D model of internal
or hidden features of an object; a physical model or object being interacted with; and a …

Evaluating the effect of tangible virtual reality on spatial perspective taking ability

JSK Chang, G Yeboah, A Doucette, P Clifton… - Proceedings of the 5th …, 2017 - dl.acm.org
As shown in many large-scale and longitudinal studies, spatial ability is strongly associated
with STEM (science, technology, engineering, and mathematics) learning and career …

[HTML][HTML] An integrated way of using a tangible user interface in a classroom

S Cuendet, J Dehler-Zufferey, G Ortoleva… - International Journal of …, 2015 - Springer
Despite many years of research in CSCL, computers are still scarcely used in classrooms
today. One reason for this is that the constraints of the classroom environment are neglected …

[HTML][HTML] Supporting cognitive processing with spatial information presentations in virtual environments

ED Ragan, DA Bowman, KJ Huber - Virtual Reality, 2012 - Springer
While it has been suggested that immersive virtual environments could provide benefits for
educational applications, few studies have formally evaluated how the enhanced perceptual …

Using augmented reality to train students to visualize three-dimensional drawings of mortise–tenon joints in furniture carpentry

IJ Lee - Interactive Learning Environments, 2020 - Taylor & Francis
Furniture carpentry uses spatial structure and geometry, eg mortise–tenon joints, which
require cognitive judgments of hidden views and spatial understanding. For the furniture …

Tangible vs. virtual representations: when tangibles benefit the training of spatial skills

S Cuendet, E Bumbacher, P Dillenbourg - Proceedings of the 7th Nordic …, 2012 - dl.acm.org
Tangible user interfaces (TUIs) have been the focus of much attention in the HCI and
learning communities because of their many potential benefits for learning. However, there …