Text entry in virtual reality: A comprehensive review of the literature
The availability of consumer-ready Virtual Reality (VR) Head-Mounted Displays (HMDs) has
resulted in a surge in VR applications. It has also prompted the design and development of …
resulted in a surge in VR applications. It has also prompted the design and development of …
Sharevr: Enabling co-located experiences for virtual reality between hmd and non-hmd users
Virtual reality (VR) head-mounted displays (HMD) allow for a highly immersive experience
and are currently becoming part of the living room entertainment. Current VR systems focus …
and are currently becoming part of the living room entertainment. Current VR systems focus …
Physical keyboards in virtual reality: Analysis of typing performance and effects of avatar hands
Entering text is one of the most common tasks when interacting with computing systems.
Virtual Reality (VR) presents a challenge as neither the user's hands nor the physical input …
Virtual Reality (VR) presents a challenge as neither the user's hands nor the physical input …
Selection-based text entry in virtual reality
In recent years, Virtual Reality (VR) and 3D User Interfaces (3DUI) have seen a drastic
increase in popularity, especially in terms of consumer-ready hardware and software. While …
increase in popularity, especially in terms of consumer-ready hardware and software. While …
Text entry in immersive head-mounted display-based virtual reality using standard keyboards
We study the performance and user experience of two popular mainstream text entry
devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) …
devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) …
MRTouch: Adding touch input to head-mounted mixed reality
We present MRTouch, a novel multitouch input solution for head-mounted mixed reality
systems. Our system enables users to reach out and directly manipulate virtual interfaces …
systems. Our system enables users to reach out and directly manipulate virtual interfaces …
How to evaluate object selection and manipulation in vr? guidelines from 20 years of studies
The VR community has introduced many object selection and manipulation techniques
during the past two decades. Typically, they are empirically studied to establish their benefits …
during the past two decades. Typically, they are empirically studied to establish their benefits …
Breaking the screen: Interaction across touchscreen boundaries in virtual reality for mobile knowledge workers
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
knowledge work is that it allows extending 2D displays into the third dimension, enabling …
Hoov: Hand out-of-view tracking for proprioceptive interaction using inertial sensing
Current Virtual Reality systems are designed for interaction under visual control. Using built-
in cameras, headsets track the user's hands or hand-held controllers while they are inside …
in cameras, headsets track the user's hands or hand-held controllers while they are inside …
PizzaText: Text entry for virtual reality systems using dual thumbsticks
We present PizzaText, a circular keyboard layout technique for text entry in virtual reality
(VR) environments that uses the dual thumbsticks of a hand-held game controller. Text entry …
(VR) environments that uses the dual thumbsticks of a hand-held game controller. Text entry …