Benefit of gamification for persistent learners: Propensity to replay problems moderates algebra-game effectiveness
Computer-assisted learning platforms (CALPS) increasingly include gamified elements to
improve student outcomes by enhancing their engagement with content. Although evidence …
improve student outcomes by enhancing their engagement with content. Although evidence …
Remote monitoring of implementation fidelity using log-file data from multiple online learning platforms
The impact of educational programs on student learning is contingent upon the quality and
fidelity of their implementations. Yet, the most reliable method of implementation monitoring …
fidelity of their implementations. Yet, the most reliable method of implementation monitoring …
Effect of Gamification on Gamers: Evaluating Interventions for Students Who Game the System: Evaluating Interventions for Students Who Gaming the System
KP Vanacore, A Gurung… - Journal of …, 2024 - jedm.educationaldatamining.org
Gaming the system is a persistent problem in Computer-Based Learning Platforms. While
substantial progress has been made in identifying and understanding such behaviors …
substantial progress has been made in identifying and understanding such behaviors …
The Effect of Assistance on Gamers: Assessing The Impact of On-Demand Hints & Feedback Availability on Learning for Students Who Game the System
Gaming the system, characterized by attempting to progress through a learning activity
without engaging in essential learning behaviors, remains a persistent problem in computer …
without engaging in essential learning behaviors, remains a persistent problem in computer …
Gamification and Deadending: Unpacking Performance Impacts in Algebraic Learning
This study explores the effects of varying problem-solving strategies on students' future
performance within the gamified algebraic learning platform From Here To There!(FH2T) …
performance within the gamified algebraic learning platform From Here To There!(FH2T) …
[PDF][PDF] Nuances in Efficacy of Computer-Based Learning Platforms
KP Vanacore - 2024 - digital.wpi.edu
Assessing the impact of educational programs on student learning is a vital part of
educational and learning sciences research. Randomized control trials are often employed …
educational and learning sciences research. Randomized control trials are often employed …
Clusters of Math Anxiety and Performance in a Digital Learning Game: Differences in Hint Usage and Pause Time
Math learning research shows that math performance (MP) and math anxiety (MA) are
correlated; however, some studies demonstrate less straightforward relationships between …
correlated; however, some studies demonstrate less straightforward relationships between …