Digital games in eLearning environments: Current uses and emerging trends
The notion of using games in education is as old as games themselves. In addition, the
massive market opened by the digital games industry has caused great interest regarding …
massive market opened by the digital games industry has caused great interest regarding …
[图书][B] E-Learning, E-Teaching und E-Assessment in der Hochschullehre: Eine Anleitung
J Handke, AM Schäfer - 2012 - degruyter.com
Wie an vielen Stellen im Buch erwähnt ist eine wichtige Voraussetzung für die Entwicklung
funktionierender E-Learning-Szenarien ein eingespieltes Team mit klarer …
funktionierender E-Learning-Szenarien ein eingespieltes Team mit klarer …
Integration and deployment of educational games in e-learning environments: The learning object model meets educational gaming
Game-based learning is becoming popular in the academic discussion of Learning
Technologies. However, even though the educational potential of games has been …
Technologies. However, even though the educational potential of games has been …
A practice-oriented review of learning objects
Reusable learning objects support packaging of educational materials allowing their
discovery and reuse. Open educational resources emphasize the need for open licensing …
discovery and reuse. Open educational resources emphasize the need for open licensing …
[PDF][PDF] Improving learning object reuse through OOD: A theory of learning objects.
CA Allen, EK Mugisa - J. Object Technol., 2010 - jot.fm
The concept of a learning object (LO) has spread quickly without a very specific universal
definition, and though born originally from the idea of object oriented design, with a goal of …
definition, and though born originally from the idea of object oriented design, with a goal of …
Modeling the characteristics of a learning object for use within e-learning applications
G Nikolopoulos, G Solomou, C Pierrakeas… - Proceedings of the Fifth …, 2012 - dl.acm.org
Educational content plays a significant role in the process of delivering knowledge, that's
why it needs to be designed carefully, following designated principles. Learning Objects …
why it needs to be designed carefully, following designated principles. Learning Objects …
Intelligent discovery for learning objects using semantic web technologies
IC Hsu - Journal of Educational Technology & Society, 2012 - JSTOR
The concept of learning objects has been applied in the e-learning field to promote the
accessibility, reusability, and interoperability of learning content. Learning Object Metadata …
accessibility, reusability, and interoperability of learning content. Learning Object Metadata …
[PDF][PDF] Defining a metadata schema for serious games as learning objects
M Hendrix, A Protopsaltis, C Rolland… - eLmL 2012, The …, 2012 - academia.edu
Games are increasingly recognized for their educational potential. However, when used as
a learning resource, games can differ substantially from other educational media. They often …
a learning resource, games can differ substantially from other educational media. They often …
Integrating adaptive games in student-centered virtual learning environments
The increasing adoption of e-Learning technology is facing new challenges, such as how to
produce student-centered systems that can be adapted to each student's needs. In this …
produce student-centered systems that can be adapted to each student's needs. In this …
A developmental study on a SPAT design model for mobile learning
S Park - Educational Technology Research and Development, 2019 - Springer
This paper explores another format for mobile learning (mLearning) content consisting of S
till P ictures, A udio, and T ext (SPAT; Rha, Instructional contents delivery through SPAT …
till P ictures, A udio, and T ext (SPAT; Rha, Instructional contents delivery through SPAT …