Infinite complexity deep-framebuffer rendering
S Yuen, E Tabellion - US Patent 8,497,876, 2013 - Google Patents
A method of rendering a scene with a plurality of objects includes rendering an object in a
scene, wherein a portion of the object spans at least two of a plurality of non-overlapping …
scene, wherein a portion of the object spans at least two of a plurality of non-overlapping …
Accelerating nonlinear image transformations with OpenGL ES: A study on fish-eye undistortion
V Øye - 2015 - duo.uio.no
We study the use of OpenGL ES to achieve hardware acceleration of nonlinear image
transformations, in particular, performing fish-eye undistortion. We outline a hierarchy of …
transformations, in particular, performing fish-eye undistortion. We outline a hierarchy of …