AR/VR light engines: perspectives and challenges

EL Hsiang, Z Yang, Q Yang, PC Lai, CL Lin… - Advances in Optics and …, 2022 - opg.optica.org
Augmented reality (AR) and virtual reality (VR) have the potential to revolutionize the
interface between our physical and digital worlds. Recent advances in digital processing …

Resolving the vergence-accommodation conflict in head-mounted displays

G Kramida - IEEE transactions on visualization and computer …, 2015 - ieeexplore.ieee.org
The vergence-accommodation conflict (VAC) remains a major problem in head-mounted
displays for virtual and augmented reality (VR and AR). In this review, I discuss why this …

[PDF][PDF] The light field stereoscope.

FC Huang, DP Luebke… - SIGGRAPH emerging …, 2015 - computationalimaging.org
Over the last few years, virtual reality (VR) has re-emerged as a technology that is now
feasible at low cost via inexpensive cellphone components. In particular, advances of high …

[图书][B] Handbook of virtual environments: Design, implementation, and applications

KS Hale, KM Stanney - 2014 - books.google.com
This second edition of a bestseller presents systematic and extensive coverage of the
primary areas of research and development within VE technology. It brings together a …

High-resolution optical see-through multi-focal-plane head-mounted display using freeform optics

X Hu, H Hua - Optics express, 2014 - opg.optica.org
Conventional stereoscopic displays force an unnatural decoupling of the accommodation
and convergence cues, which may contribute to various visual artifacts and have adverse …

A review of virtual environments for training in ball sports

HC Miles, SR Pop, SJ Watt, GP Lawrence… - Computers & Graphics, 2012 - Elsevier
There is growing interest in utilising virtual environments (VEs) in the context of sports. In
particular there is a desire to be able to improve sensorimotor skills rather than just using a …

Near-eye varifocal augmented reality display using see-through screens

K Akşit, W Lopes, J Kim, P Shirley… - ACM Transactions on …, 2017 - dl.acm.org
We present a new optical design for see-through near-eye displays that is simple, compact,
varifocal, and provides a wide field of view with clear peripheral vision and large eyebox …

The effect of the vergence-accommodation conflict on virtual hand pointing in immersive displays

AU Batmaz, MD Barrera Machuca, J Sun… - Proceedings of the …, 2022 - dl.acm.org
Previous work hypothesized that for Virtual Reality (VR) and Augmented Reality (AR)
displays a mismatch between disparities and optical focus cues, known as the vergence and …

Accommodation and comfort in head-mounted displays

GA Koulieris, B Bui, MS Banks, G Drettakis - ACM Transactions on …, 2017 - dl.acm.org
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving
comfort is therefore one of the most significant challenges for the design of such systems. In …

Blur and disparity are complementary cues to depth

RT Held, EA Cooper, MS Banks - Current biology, 2012 - cell.com
Estimating depth from binocular disparity is extremely precise, and the cue does not depend
on statistical regularities in the environment. Thus, disparity is commonly regarded as the …