Developing accessible services: Understanding current knowledge and areas for future support

M Crabb, M Heron, R Jones, M Armstrong… - Proceedings of the …, 2019 - dl.acm.org
When creating digital artefacts, it is important to ensure that the product being made is
accessible to as much of the population as is possible. Many guidelines and supporting …

Who teaches accessibility? A survey of US computing faculty

K Shinohara, S Kawas, AJ Ko, RE Ladner - Proceedings of the 49th ACM …, 2018 - dl.acm.org
Industry demand for software developers with knowledge of accessibility has increased
substantially in recent years. However, there is little knowledge about the prevalence of …

All: Supporting experiential accessibility education and inclusive software development

W Shi, H Moses, Q Yu, S Malachowsky… - ACM Transactions on …, 2023 - dl.acm.org
Creating accessible software is imperative for making software inclusive for all users.
Unfortunately, the topic of accessibility is frequently excluded from computing education …

Teaching Inclusive design skills with the CIDER assumption elicitation technique

A Oleson, M Solomon, C Perdriau, A Ko - ACM Transactions on …, 2023 - dl.acm.org
Technology should be accessible and inclusive, so designers should learn to consider the
needs of different users. Toward this end, we created the theoretically-grounded CIDER …

Teaching accessibility: A design exploration of faculty professional development at scale

S Kawas, L Vonessen, AJ Ko - Proceedings of the 50th ACM Technical …, 2019 - dl.acm.org
Most CS students learn little about accessibility in higher education; this is partly because
most CS faculty know little about accessibility. Unfortunately, higher education CS faculty …

Presenting and evaluating the impact of experiential learning in computing accessibility education

Y El-Glaly, W Shi, S Malachowsky, Q Yu… - Proceedings of the ACM …, 2020 - dl.acm.org
Studies indicate that much of the software created today is not accessible to all users,
indicating that developers don't see the need to devote sufficient resources to creating …

Evaluating instructor strategy and student learning through digital accessibility course enhancements

C Kearney-Volpe, D Kletenik, K Sonka… - Proceedings of the 21st …, 2019 - dl.acm.org
University students graduating and entering into technology design and development fields
are underprepared to support digital accessibility due to a lack of awareness and training …

" That's in the eye of the beholder": Layers of Interpretation in Image Descriptions for Fictional Representations of People with Disabilities

E James Edwards, K Lewis Polster, I Tuason… - Proceedings of the 23rd …, 2021 - dl.acm.org
Image accessibility is an established research area in Accessible Computing and a key area
of digital accessibility for blind and low vision (BLV) people worldwide. Recent work has …

[HTML][HTML] The pedagogical value of creating accessible games: A case study with higher education students

C Sousa, JC Neves, MJ Damásio - Multimodal Technologies and …, 2022 - mdpi.com
The potential of games in empowering underrepresented groups is a central theme in the
field of media studies. However, to ensure that everyone can benefit from them, it is …

Who Wins? A Comparison of Accessibility Simulation Games vs. Classroom Modules

D Kletenik, RF Adler - Proceedings of the 54th ACM Technical …, 2023 - dl.acm.org
There is a great need to train future software developers in accessibility, and disability
simulations can be a powerful way to engage students. In this work, we evaluate the effects …