Current status, opportunities and challenges of augmented reality in education

HK Wu, SWY Lee, HY Chang, JC Liang - Computers & education, 2013 - Elsevier
Although augmented reality (AR) has gained much research attention in recent years, the
term AR was given different meanings by varying researchers. In this article, we first provide …

Mobile apps for science learning: Review of research

JM Zydney, Z Warner - Computers & Education, 2016 - Elsevier
This review examined articles on mobile apps for science learning published from 2007 to
2014. A qualitative content analysis was used to investigate the science mobile app …

Usage of augmented reality (AR) and development of e-learning outcomes: An empirical evaluation of students'e-learning experience

AM Baabdullah, AA Alsulaimani, A Allamnakhrah… - Computers & …, 2022 - Elsevier
This study aims to examine students' experience of augmented reality learning applications
(AR. LRP). Uses and gratifications theory was proposed as a theoretical foundation of the …

Augmented Reality in education–cases, places and potentials

M Bower, C Howe, N McCredie… - Educational Media …, 2014 - Taylor & Francis
Augmented Reality is poised to profoundly transform Education as we know it. The capacity
to overlay rich media onto the real world for viewing through web-enabled devices such as …

Augmented reality teaching and learning

M Dunleavy, C Dede - … of research on educational communications and …, 2014 - Springer
This literature review focuses on augmented realities (AR) for learning that utilize mobile,
context-aware technologies (eg, smartphones, tablets), which enable participants to interact …

Affordances of augmented reality in science learning: Suggestions for future research

KH Cheng, CC Tsai - Journal of science education and technology, 2013 - Springer
Augmented reality (AR) is currently considered as having potential for pedagogical
applications. However, in science education, research regarding AR-aided learning is in its …

Emboldened by embodiment: Six precepts for research on embodied learning and mixed reality

R Lindgren, M Johnson-Glenberg - Educational researcher, 2013 - journals.sagepub.com
The authors describe an emerging paradigm of educational research that pairs theories of
embodied learning with a class of immersive technologies referred to as mixed reality (MR) …

A mixed methods assessment of students' flow experiences during a mobile augmented reality science game

DM Bressler, AM Bodzin - Journal of computer assisted …, 2013 - Wiley Online Library
Current studies have reported that secondary students are highly engaged while playing
mobile augmented reality (AR) learning games. Some researchers have posited that …

Game-based learning in science education: A review of relevant research

MC Li, CC Tsai - Journal of Science Education and Technology, 2013 - Springer
The purpose of this study is to review empirical research articles regarding game-based
science learning (GBSL) published from 2000 to 2011. Thirty-one articles were identified …

A review of augmented reality applications for history education and heritage visualisation

J Challenor, M Ma - Multimodal Technologies and Interaction, 2019 - mdpi.com
Augmented reality is a field with a versatile range of applications used in many fields
including recreation and education. Continually developing technology spanning the last …