Audio in VR: Effects of a soundscape and movement-triggered step sounds on presence

AC Kern, W Ellermeier - Frontiers in Robotics and AI, 2020 - frontiersin.org
For effective virtual realities,“presence,” the feeling of “being there” in a virtual environment
(VR), is deemed an essential prerequisite. Several studies have assessed the effect of the …

MPEG standards for compressed representation of immersive audio

SR Quackenbush, J Herre - Proceedings of the IEEE, 2021 - ieeexplore.ieee.org
The term “immersive audio” is frequently used to describe an audio experience that provides
the listener the sensation of being fully immersed or “present” in a sound scene. This can be …

Measuring the behavioral response to spatial audio within a multi-modal virtual reality environment in children with autism spectrum disorder

D Johnston, H Egermann, G Kearney - Applied Sciences, 2019 - mdpi.com
Virtual Reality (VR) has been an active area of research in the development of interactive
interventions for individuals with autism spectrum disorder (ASD) for over two decades …

Comparing direct and indirect methods of audio quality evaluation in virtual reality scenes of varying complexity

T Robotham, OS Rummukainen, M Kurz… - … on Visualization and …, 2022 - ieeexplore.ieee.org
Many quality evaluation methods are used to assess uni-modal audio or video content
without considering perceptual, cognitive, and interactive aspects present in virtual reality …

On the Effect of User Tracking on Perceived Source Positions in Mobile Audio Augmented Reality

AG Privitera, F Fontana, M Geronazzo - Proceedings of the 15th …, 2023 - dl.acm.org
Mobile Audio Augmented Reality (AAR) allows users to live sonic experience where virtual
sound objects are integrated seamlessly with the real-world acoustic space. This paper …

Binaural evaluation of sound quality and quality of experience

A Raake, H Wierstorf - The technology of binaural understanding, 2020 - Springer
The chapter outlines the concepts of Sound Quality and Quality of Experience (QoE).
Building on these, it describes a conceptual model of sound quality perception and …

Evaluation of binaural renderers in virtual reality environments: Platform and examples

T Robotham, O Rummukainen, J Herre… - … Society Convention 145, 2018 - aes.org
One of the challenges of virtual reality technology is to provide convincing sensory
information to users, to give the illusion of presence within the virtual environment. Audio …

The role of source signal similarity in distinguishing between different positions in a room

T McKenzie, N Meyer-Kahlen… - 2023 AES International …, 2023 - research.ed.ac.uk
Typically, evaluation of spatial audio systems uses the same source signal for each
condition in listening comparison tests (such as ABX and MUSHRA). However in an …

Reproducing real world acoustics in virtual reality using spherical cameras

L Remaggi, H Kim, PJB Jackson, A Hilton - Audio Engineering Society …, 2019 - aes.org
Virtual Reality (VR) systems have been intensely explored, with several research
communities investigating the different modalities involved. Regarding the audio modality …

Speech Intelligibility Versus Congruency: User Preferences of the Acoustics of Virtual Reality Game Spaces

C Popp, DT Murphy - Virtual Worlds, 2024 - mdpi.com
3D audio spatializers for Virtual Reality (VR) can use the acoustic properties of the surfaces
of a visualised game space to calculate a matching reverb. However, this approach could …