Augmented reality and robotics: A survey and taxonomy for ar-enhanced human-robot interaction and robotic interfaces
This paper contributes to a taxonomy of augmented reality and robotics based on a survey of
460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to …
460 research papers. Augmented and mixed reality (AR/MR) have emerged as a new way to …
Systematic literature review on augmented reality in smart manufacturing: Collaboration between human and computational intelligence
Smart manufacturing offers a high level of adaptability and autonomy to meet the ever-
increasing demands of product mass customization. Although digitalization has been used …
increasing demands of product mass customization. Although digitalization has been used …
Gesturar: An authoring system for creating freehand interactive augmented reality applications
Freehand gesture is an essential input modality for modern Augmented Reality (AR) user
experiences. However, developing AR applications with customized hand interactions …
experiences. However, developing AR applications with customized hand interactions …
Miria: A mixed reality toolkit for the in-situ visualization and analysis of spatio-temporal interaction data
In this paper, we present MIRIA, a Mixed Reality Interaction Analysis toolkit designed to
support the in-situ visual analysis of user interaction in mixed reality and multi-display …
support the in-situ visual analysis of user interaction in mixed reality and multi-display …
Design patterns for situated visualization in augmented reality
B Lee, M Sedlmair… - IEEE Transactions on …, 2023 - ieeexplore.ieee.org
Situated visualization has become an increasingly popular research area in the visualization
community, fueled by advancements in augmented reality (AR) technology and immersive …
community, fueled by advancements in augmented reality (AR) technology and immersive …
Exploring augmented reality for worker assistance versus training
M Moghaddam, NC Wilson, AS Modestino… - Advanced Engineering …, 2021 - Elsevier
This paper aims at advancing the fundamental understanding of the affordances of
Augmented Reality (AR) as a workplace-based learning and training technology in …
Augmented Reality (AR) as a workplace-based learning and training technology in …
CAPturAR: An augmented reality tool for authoring human-involved context-aware applications
Recognition of human behavior plays an important role in context-aware applications.
However, it is still a challenge for end-users to build personalized applications that …
However, it is still a challenge for end-users to build personalized applications that …
Integrating virtual, mixed, and augmented reality to human–robot interaction applications using game engines: A brief review of accessible software tools and …
This article identifies and summarizes software tools and frameworks proposed in the
Human–Robot Interaction (HRI) literature for developing extended reality (XR) experiences …
Human–Robot Interaction (HRI) literature for developing extended reality (XR) experiences …
Avatar: An immersive analysis environment for human motion data combining interactive 3d avatars and trajectories
Analysis of human motion data can reveal valuable insights about the utilization of space
and interaction of humans with their environment. To support this, we present AvatAR, an …
and interaction of humans with their environment. To support this, we present AvatAR, an …
Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality
Edges are one of the most ubiquitous geometric features of physical objects. They provide
accurate haptic feedback and easy-to-track features for camera systems, making them an …
accurate haptic feedback and easy-to-track features for camera systems, making them an …