Gamification in science education. A systematic review of the literature
The implementation of gamification in education has attracted many researchers to increase
engagement and achieve learning more effectively. Implementing technology in science …
engagement and achieve learning more effectively. Implementing technology in science …
Gamification in education: A systematic mapping study
While gamification is gaining ground in business, marketing, corporate management, and
wellness initiatives, its application in education is still an emerging trend. This article …
wellness initiatives, its application in education is still an emerging trend. This article …
Gamification of a Software Engineering course and a detailed analysis of the factors that lead to it's failure
K Berkling, C Thomas - 2013 international conference on …, 2013 - ieeexplore.ieee.org
This paper describes the setup for a gamified classroom for the subject of Software
Engineering. A series of papers have resulted from this work:“Understanding Student …
Engineering. A series of papers have resulted from this work:“Understanding Student …
A process for designing algorithm-based personalized gamification
Personalization is an upcoming trend in gamification research, with several researchers
proposing that gamified systems should take personal characteristics into account. However …
proposing that gamified systems should take personal characteristics into account. However …
[PDF][PDF] Ludificación y sus posibilidades en el entorno de blended learning: revisión documental
Á Torres Toukoumidis, LM Romero Rodríguez… - 2018 - aacademica.org
La ludificación en el entorno de aprendizaje semipresencial constituye una innovación de
alto impacto en las posibilidades de aprendizaje. Se considera que comparte aspectos con …
alto impacto en las posibilidades de aprendizaje. Se considera que comparte aspectos con …
Gamification in software engineering education: An empirical study
MR de Almeida Souza, KF Constantino… - 2017 IEEE 30th …, 2017 - ieeexplore.ieee.org
Gamification is the application of game-design elements and game principles in non-game
contexts. Gamification is a relatively new trend that has been applied in various domains …
contexts. Gamification is a relatively new trend that has been applied in various domains …
A course gamification platform supporting student motivation and engagement
Gamification-the use of game design elements in non-game contexts-has seen rapid
adoption in various areas in recent years. Its application in education is particularly …
adoption in various areas in recent years. Its application in education is particularly …
The challenges of gamification in the age of Industry 4.0: Focusing on man in future machine-driven working environments
J Schuldt, S Friedemann - 2017 IEEE Global Engineering …, 2017 - ieeexplore.ieee.org
Industry 4.0 integrates production methods with state-of-the-art information and
communication technology. The mainspring behind this development is the rapidly …
communication technology. The mainspring behind this development is the rapidly …
The analysis of intrinsic game elements for undergraduates gamified platform based on learner type
This paper examines intrinsic motivation-driven game elements and designs an Intrinsic
Motivation Gamification Framework to provide undergraduates with a persistent, scaffolded …
Motivation Gamification Framework to provide undergraduates with a persistent, scaffolded …
Gamification of software engineering curriculum
V Uskov, B Sekar - 2014 IEEE Frontiers in Education …, 2014 - ieeexplore.ieee.org
Advances in computer gaming technology, digital game design, game engine development,
mobile computing, and mobile software engineering, stimulated active research on …
mobile computing, and mobile software engineering, stimulated active research on …