[图书][B] Translation and localisation in video games: Making entertainment software global

MÁ Bernal-Merino - 2014 - taylorfrancis.com
This book is a multidisciplinary study of the translation and localisation of video games. It
offers a descriptive analysis of the industry–understood as a global phenomenon in …

Interaction design for and with the lived body Some implications of merleau-ponty's phenomenology

D Svanæs - ACM transactions on computer-human interaction …, 2013 - dl.acm.org
In 2001, Paul Dourish proposed the term embodied interaction to describe a new paradigm
for interaction design that focuses on the physical, bodily, and social aspects of our …

[图书][B] Cross-cultural technology design: Creating culture-sensitive technology for local users

H Sun - 2012 - books.google.com
The demand and opportunity for cross-cultural technology design is rapidly rising due to
globalization. However, all too often resulting technologies are technically usable, yet …

“Cultures in negotiation”: teachers' acceptance/resistance attitudes considering the infusion of technology into schools

S Demetriadis, A Barbas, A Molohides… - Computers & …, 2003 - Elsevier
A teachers' training project, employing teacher-mentored in-school training approach, has
been recently initiated in Greek secondary education for the introduction of Information and …

Moving and making strange: An embodied approach to movement-based interaction design

L Loke, T Robertson - ACM Transactions on Computer-Human …, 2013 - dl.acm.org
There is growing interest in designing for movement-based interactions with technology,
now that various sensing technologies are available enabling a range of movement …

From use to presence: on the expressions and aesthetics of everyday computational things

L Hallnäs, J Redström - ACM Transactions on Computer-Human …, 2002 - dl.acm.org
The coming ubiquity of computational things urges us to consider what it means for
something to be present in someone's life, in contrast to being just used for something." Use" …

An interaction model for visualizations beyond the desktop

Y Jansen, P Dragicevic - IEEE Transactions on Visualization …, 2013 - ieeexplore.ieee.org
We present an interaction model for beyond-desktop visualizations that combines the
visualization reference model with the instrumental interaction paradigm. Beyond-desktop …

User oppression in human-computer interaction: a dialectical-existential perspective

RF Gonzatto, FMC van Amstel - Aslib Journal of Information …, 2022 - emerald.com
Purpose This research theorizes the condition of human beings reduced to being users (and
only users) in human-computer interaction (HCI), a condition that favors them becoming …

The meaning of interactivity—some proposals for definitions and measures

LE Janlert, E Stolterman - Human–Computer Interaction, 2017 - Taylor & Francis
New interactive applications, artifacts, and systems are constantly being added to our
environments, and there are some concerns in the human–computer interaction research …

[图书][B] Things that keep us busy: The elements of interaction

LE Janlert, E Stolterman - 2017 - books.google.com
An investigation of interactivity, interfaces and their design, and the webs of complex
interactions that result. We are surrounded by interactive devices, artifacts, and systems. The …