Assessing the effects of gamification on developing EFL Learners' idiomatic knowledge: Do attitudinal factors contribute to the learning of the idioms with the game?

AAA Ahmed, M Widodo, A Komariah… - Education Research …, 2022 - Wiley Online Library
Regarding the attractiveness of educational games for EFL learners, the present research
intended to investigate the effects of gamification on improving Iranian EFL learners' …

Learning English idioms with a web-based educational game

A Müller, JB Son, K Nozawa… - Journal of Educational …, 2018 - journals.sagepub.com
This article explores the usefulness of a web-based education game for learning English
idioms and examines attitudinal factors contributing to the learning of the idioms with the …

Rise to the occasion: The trajectory of a novice Japanese teacher's first online teaching through action research

E Sato, JCC Chen - Language Teaching Research, 2021 - journals.sagepub.com
Foreign language teaching in distance education is administratively and pedagogically
challenging; research on the perspectives of novice practitioners' online teaching is also …

[PDF][PDF] A review of Japanese CALL for kanji, vocabulary, and reading: Findings, best practices and future directions

E Zimmerman, A McMeekin - Journal of the National Council of Less …, 2020 - ncolctl.org
This article reviews the last two decades of CALL research for kanji, vocabulary, and reading
to shed light on the effects of CALL on learning and teaching Japanese. A review of kanji …

Game-based learning as media utilization for student feedback in Japanese kanji learning

S Nurjanah, MB Triyono - … on Online and Blended Learning 2019 …, 2020 - atlantis-press.com
Japanese language is one of the foreign language taught in Indonesia from junior high and
high school. But there are several universities have Japanese language, literature and …

DARE–a comprehensive methodology for mastering kanji

B Wloka, W Winiwarter - … Conference on Information Integration and Web …, 2021 - dl.acm.org
In this paper we introduce DARE, a methodology for learning Japanese kanji characters, the
study of which is an integral part of acquiring the Japanese language. Our methodology …

Analisis Kebutuhan Pembelajaran Bahasa Jepang Mahasiswa Program Studi Ilmu Komunikasi Universitas Komputer Indonesia

SM Setiana - Janaru Saja: Jurnal Program Studi Sastra Jepang …, 2023 - ojs.unikom.ac.id
Penelitian ini bertujuan untuk menggambarkan analisis kebutuhan pembelajaran Bahasa
Jepang yang berfokus pada motivasi dan materi yang dibutuhkan dalam perkuliahan …

The Use of Technology and Media in Japanese Language Learning: A Bibliometric Analysis

VL Dewanty, N Haristiani, L Sadewo… - Journal of Advanced …, 2024 - semarakilmu.com.my
The integration of technology into language learning has led to increased research on the
use of technology and media in language learning in recent years. This study presents a …

[HTML][HTML] Enhancing the accuracy of the use of verb tenses by Iranian intermediate EFL students through MALL: The case of English grammar ultimate software app

A Sabahi, R Rabbani Yekta - Journal of Foreign Language Teaching …, 2019 - efl.shbu.ac.ir
Teaching grammar to EFL students has always been a challenge for EFL teachers. Many
studies have acknowledged the role of using mobile apps to remove this problem …

Ekspertni sustav za podučavanje japanskog slikovnog pisma kanji

S Librenjak - 2022 - repozitorij.ffzg.unizg.hr
Sažetak Ova doktorska radnja predstavila je model ekspertnog sustava za optimizaciju
redoslijeda podučavanja ili učenja japanskog slikovnog pisma kanji. Ekspertni sustav je …