Game on! Burning issues in game localisation

C Mangiron - Journal of Audiovisual Translation, 2018 - jatjournal.org
Game localisation is a type of audiovisual translation that has gradually been gathering
scholarly attention since the mid-2000s, mainly due to the increasing and ubiquitous …

[图书][B] The translation of realia and irrealia in game localization: Culture-specificity between realism and fictionality

S Pettini - 2021 - taylorfrancis.com
This book explores the impact of a video game's degree of realism or fictionality on its
linguistic dimensions, investigating the challenges and strategies for translating realia and …

Why methods matter: Approaching multimodality in translation research

T Tuominen, C Jiménez Hurtado… - … : New Series–Themes in …, 2018 - eprints.gla.ac.uk
The study of multimodal phenomena calls upon translation scholars to cross disciplinary
boundaries and adopt a range of theoretical and methodological approaches. The diversity …

Video game localisation in Iran: a survey of users' profile, gaming habits and preferences

M Khoshsaligheh, S Ameri - The Translator, 2020 - Taylor & Francis
Today, an increasing number of people are playing video games, hence the continued
growth of the game industry's annual revenue, surpassing $150 billion in 2019, exceeds …

[HTML][HTML] Training Translators for Video Game Localization: In Search of a Pedagogical Approach

MD Esqueda - Revista Brasileira de Linguística Aplicada, 2020 - SciELO Brasil
Based on the assumption that video game localization inevitably has levels of collaboration
among their agents, forming a collaborative continuum that involves localization managers …

[PDF][PDF] La sincronización en el doblaje de videojuegos. Análisis empírico y descriptivo de los videojuegos de acción-aventura

L Mejías Climent - 2019 - researchgate.net
LA SINCRONIZACIÓN EN EL DOBLAJE DE VIDEOJUEGOS Page 1 Programa de
Doctorado en Lenguas Aplicadas, Literatura y Traducción Escuela de Doctorado de la …

Videogame localisation, spelling errors and player reception

M Deckert, K Hejduk - Translation, Cognition & Behavior, 2022 - jbe-platform.com
Positioned against the backdrop of the booming videogame industry, the study sheds light
on the relationship between player experience and localisation. The experimental …

[图书][B] Localization in Translation

MA Jiménez-Crespo - 2024 - books.google.com
Localization is everywhere in our digital world, from apps to websites or games. Our
interconnected digital world functions in part thanks to invisible localization processes that …

Video Games Localization into Arabic: Gamers' Reactions to Localizing PUBG and Free Fire

S Jarrah, S Al-Salman, AS Haider - Journal of Social …, 2023 - ieeexplore.ieee.org
The Middle East and North Africa (MENA) region has an active gaming community, with
Arab gamers being reliant on games produced in Europe, America, and Japan due to the …

[图书][B] On-screen language in video games: a translation perspective

M Deckert, K Hejduk - 2022 - cambridge.org
In this Element, the authors focus on the translational dimension of'on-screen
language'(OSL). They analyse a data set covering the Polish localisations of Tom Clancy's …