Designing learning by teaching agents: The Betty's Brain system

K Leelawong, G Biswas - International Journal of Artificial …, 2008 - content.iospress.com
The idea that teaching others is a powerful way to learn is intuitively compelling and
supported in the research literature. We have developed computer-based, domain …

From design to implementation to practice a learning by teaching system: Betty's Brain

G Biswas, JR Segedy, K Bunchongchit - International Journal of Artificial …, 2016 - Springer
This paper presents an overview of 10 years of research with the Betty's Brain computer-
based learning environment. We discuss the theoretical basis for Betty's Brain and the …

A social-cognitive framework for pedagogical agents as learning companions

Y Kim, AL Baylor - Educational technology research and development, 2006 - Springer
Teaching and learning are highly social activities. Seminal psychologists such as Vygotsky,
Piaget, and Bandura have theorized that social interaction is a key mechanism in the …

Redefining the learning companion: the past, present, and future of educational agents

CY Chou, TW Chan, CJ Lin - Computers & Education, 2003 - Elsevier
The development of intelligent tutoring systems has long been the focus of applying artificial
intelligence and cognitive science in education. A new breed of intelligent learning …

[PDF][PDF] The fragmentation of culture, learning, teaching and technology: implications for the artificial intelligence in education research agenda in 2010

G McCalla - International Journal of Artificial Intelligence in …, 2000 - Citeseer
My goal in this paper is to try to characterize Artificial Intelligence in Education (AIEd)
research a decade hence. By then, the increasing universality of information technology will …

Digital learning games in Artificial Intelligence in Education (AIED): A review

BM McLaren, HA Nguyen - Handbook of Artificial Intelligence in …, 2023 - elgaronline.com
Digital and computer games have captured the attention and imagination of people around
the world. Lobel et al.(2017) report that Dutch children (7 to 12 years old) play digital games …

[PDF][PDF] Applications of simulated students: An exploration

K VanLehn, S Ohlsson, R Nason - Journal of artificial intelligence …, 1994 - researchgate.net
It is now possible to build machine learning systems whose behavior is consistent with data
from human students. How can education use such simulated students? Applications that …

A teachable agent game engaging primary school children to learn arithmetic concepts and reasoning

L Pareto - International Journal of artificial intelligence in …, 2014 - Springer
In this paper we will describe a learning environment designed to foster conceptual
understanding and reasoning in mathematics among younger school children. The learning …

[PDF][PDF] Computer-supported collaborative learning: issues for research

VS Kumar - Eighth annual graduate symposium on Computer …, 1996 - Citeseer
Computer-Supported Collaborative Learning Issues for Research Overview Page 1
Computer-Supported Collaborative Learning Issues for Research (REVISED) Vive Kumar …

The competence of learning companion agents

P Hietala, T Niemirepo - International Journal of Artificial …, 1998 - telearn.hal.science
One recent approach in developing computer-based learning environments advocates the
idea of creating a social context inside the computer. It is claimed that when the learner is …