[HTML][HTML] Reviewing the climatic impacts of product service systems: Implications for research and practice

S Sarasini, N Bocken, D Diener, M Velter… - Journal of Cleaner …, 2024 - Elsevier
Product service systems (PSS) are an example of a novel business model billed as having
the potential to significantly reduce the environmental burdens of production and …

[HTML][HTML] Gamification for behavior change: A scientometric review

S Bassanelli, N Vasta, A Bucchiarone, A Marconi - Acta Psychologica, 2022 - Elsevier
Gamification, which refers to the use of game design elements in non-game contexts,
provides similar experiences and motivations as games do; this makes gamification a useful …

Improvement impact of nudges incorporated in environmental education on students' environmental knowledge, attitudes, and behaviors

H Kurokawa, K Igei, A Kitsuki, K Kurita, S Managi… - Journal of …, 2023 - Elsevier
This study conducted randomized controlled trials to evaluate the effectiveness of an
environmental education class and the impacts of nudges and boosts implemented in this …

Promoting systems thinking and pro-environmental policy support through serious games

P Sajjadi, MM Bagher, JG Myrick… - Frontiers in …, 2022 - frontiersin.org
We evaluated whether teaching the public about the “critical zone”–the Earth's outer skin,
critical to all life—via a digital serious game can affect adults' systems thinking about the …

Exploring the association between engagement with location-based game features and getting inspired about environmental issues and nature

B Kordyaka, S Laato, S Weber, J Hamari… - Proceedings of the CHI …, 2024 - dl.acm.org
Today, millions worldwide play popular location-based games (LBGs) such as Pokémon
GO. LBGs are designed to be played outdoors, and past research has shown that they can …

Gamification as a learning tool for pro-environmental behavior: A systematic review

H Miao, MSM Saleh, IA Zolkepli - Malaysian Journal of Social …, 2022 - msocialsciences.com
Although games provide a certain degree of entertainment, gamification is subtly affecting
the behavior of users. Teaching the public to practice pro-environmental behavior (PEB) …

Unveiling motivational configurations in shaping meaningful engagement in green gamification

Z Zhou, Z Chen, XL Jin, Z Yuan - European Journal of Information …, 2024 - Taylor & Francis
Green gamification embeds game elements into non-game green information systems to
tackle environmental degradation by encouraging pro-environmental behaviours. However …

Evaluating the effects of gamification in behavioural change: A proposed SEM-based approach

C Ourdas, S Ponis - Sustainability, 2023 - mdpi.com
The purpose of this study is two-fold. Firstly, it aims to investigate the available papers on the
effect of gamification elements to explain behavioural changes through a Systematic …

Learning Effects of Augmented Reality and Game-Based Learning for Science Teaching in Higher Education in the Context of Education for Sustainable Development

V Czok, M Krug, S Müller, J Huwer, H Weitzel - Sustainability, 2023 - mdpi.com
In the course of digitalization, new technologies and innovations are continuously
introduced to the educational sector. For instance, augmented reality (AR) is increasingly …

Exploring the effect of green gamification on users' low-carbon awareness: a cognitive dissonance perspective

H Yang, Z Hu, D Li - Behaviour & Information Technology, 2024 - Taylor & Francis
Improving individuals' low-carbon awareness has become an important research topic.
Gamification design is regarded as a potential IT solution to this social problem. Although …