[HTML][HTML] Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based …
J Krath, L Schürmann, HFO Von Korflesch - Computers in Human Behavior, 2021 - Elsevier
Despite increasing scientific interest in explaining how gamification supports positive affect
and motivation, behavior change and learning, there is still a lack of an overview of the …
and motivation, behavior change and learning, there is still a lack of an overview of the …
[HTML][HTML] Factors influencing adherence to mHealth apps for prevention or management of noncommunicable diseases: systematic review
Background Mobile health (mHealth) apps show vast potential in supporting patients and
health care systems with the increasing prevalence and economic costs of …
health care systems with the increasing prevalence and economic costs of …
[图书][B] Social isolation and loneliness in older adults: Opportunities for the health care system
National Academies of Sciences… - 2020 - books.google.com
Social isolation and loneliness are serious yet underappreciated public health risks that
affect a significant portion of the older adult population. Approximately one-quarter of …
affect a significant portion of the older adult population. Approximately one-quarter of …
The rise of artificial intelligence in healthcare applications
A Bohr, K Memarzadeh - Artificial Intelligence in healthcare, 2020 - Elsevier
Big data and machine learning are having an impact on most aspects of modern life, from
entertainment, commerce, and healthcare. Netflix knows which films and series people …
entertainment, commerce, and healthcare. Netflix knows which films and series people …
Seven HCI grand challenges
This article aims to investigate the Grand Challenges which arise in the current and
emerging landscape of rapid technological evolution towards more intelligent interactive …
emerging landscape of rapid technological evolution towards more intelligent interactive …
[HTML][HTML] The effect of challenge-based gamification on learning: An experiment in the context of statistics education
Gamification is increasingly employed in learning environments as a way to increase
student motivation and consequent learning outcomes. However, while the research on the …
student motivation and consequent learning outcomes. However, while the research on the …
Combined physical and cognitive training for older adults with and without cognitive impairment: A systematic review and network meta-analysis of randomized …
Combining physical exercise with cognitive training is a popular intervention in dementia
prevention trials and guidelines. However, it remains unclear what combination strategies …
prevention trials and guidelines. However, it remains unclear what combination strategies …
[HTML][HTML] Serious gaming and gamification education in health professions: systematic review
SV Gentry, A Gauthier, BLE Ehrstrom, D Wortley… - Journal of medical …, 2019 - jmir.org
Background: There is a worldwide shortage of health workers, and this issue requires
innovative education solutions. Serious gaming and gamification education have the …
innovative education solutions. Serious gaming and gamification education have the …
Designing engaging games for education: A systematic literature review on game motivators and design principles
TH Laine, RSN Lindberg - IEEE Transactions on Learning …, 2020 - ieeexplore.ieee.org
Effective educational interventions require sufficient learner engagement, which can be
difficult to achieve if the learner is inadequately motivated. Games have been shown to …
difficult to achieve if the learner is inadequately motivated. Games have been shown to …
The maturing of gamification research
LE Nacke, S Deterding - Computers in Human Behavior, 2017 - Elsevier
Throughout history, many have championed the use of play, games, and game-inspired
design to improve the human condition. In the mid-2000s, the confluence of web …
design to improve the human condition. In the mid-2000s, the confluence of web …