Open innovation: the experience of NaturTEC-Kids Living Lab in the co-design of a video game to engage children and adolescents with nature
BM Gutiérrez-Pérez, MT Silva-Fernández… - Educational Media …, 2024 - Taylor & Francis
The aim of this paper is to describe and analyze the process of co-creation and evaluation of
an educational video game application called “Natur-Kingdom,” developed within the …
an educational video game application called “Natur-Kingdom,” developed within the …
[HTML][HTML] Children in the Digital Space: Issues Researched and Suggestions for Future Research
K Nikolopoulou - Creative Education, 2024 - scirp.org
The integration of digital technology into daily life has significantly altered the landscape of
childhood experiences, presenting both opportunities and challenges. With regard to …
childhood experiences, presenting both opportunities and challenges. With regard to …
Nature deficit and technology overuse in childhood. A correlational study by gender of its influence on sustainable identity construction in childhood
S Serrate-González… - Revista Española …, 2024 - revistadepedagogia.org
This article addresses important aspects of the fragmented bidirectionality between children
and nature that currently exists in childhood. The combination of factors to consider as a …
and nature that currently exists in childhood. The combination of factors to consider as a …
Déficit de naturaleza y sobreuso de tecnología en la infancia. Un estudio correlacional por género sobre la influencia en la construcción identitaria sostenible de la …
S Serrate González… - Revista Española …, 2024 - revistadepedagogia.org
Este artículo aborda aspectos importantes sobre la bidireccionalidad fragmentada que
existe hoy por hoy en la infancia entre el/la niño/ay la naturaleza. Así, la convergencia de …
existe hoy por hoy en la infancia entre el/la niño/ay la naturaleza. Así, la convergencia de …