Machine learning and artificial intelligence as educational games

PA Sunarya - International Transactions on Artificial …, 2022 - journal.pandawan.id
Digital games are establishing themselves as a new paradigm in teaching. Everyone can
play digital games, they're economical, and they're a terrific way to learn. Digital games that …

Games for artificial intelligence and machine learning education: Review and perspectives

M Giannakos, I Voulgari, S Papavlasopoulou… - Non-formal and informal …, 2020 - Springer
Digital games have gained significance as a new paradigm in education. Digital games are
accessible and affordable to anyone and provide opportunities for at-scale teaching and …

Bots & (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game

EF Melcer, K Isbister - Proceedings of the 2018 CHI Conference on …, 2018 - dl.acm.org
While recent work has begun to evaluate the efficacy of educational programming games,
many common design decisions in these games (eg, single player gameplay using …

Game-based learning in computer science education: a scoping literature review

M Videnovik, T Vold, L Kiønig… - International Journal of …, 2023 - Springer
Using games in education has the potential to increase students' motivation and
engagement in the learning process, gathering long-lasting practical knowledge. Expanding …

Exploring how game genre in student-designed games influences computational thinking development

GM Troiano, Q Chen, ÁV Alba, G Robles… - Proceedings of the …, 2020 - dl.acm.org
Game design is increasingly used in modern education to foster Computational Thinking
(CT). Yet, it is unclear how and if the game genre of student-designed games impact CT and …

[HTML][HTML] A blocks-based serious game to support introductory computer programming in undergraduate education

A Vahldick, PR Farah, MJ Marcelino… - Computers in Human …, 2020 - Elsevier
Blocks-based environments have been used to promote computational thinking (CT) and
programming learning mostly in elementary and middle schools. In many countries, like …

Graph grammar-based controllable generation of puzzles for a learning game about parallel programming

J Valls-Vargas, J Zhu, S Ontañón - … on the Foundations of Digital Games, 2017 - dl.acm.org
In the context of a learning game to teach parallel programming, we describe a procedural
content generation (PCG) approach that can be controlled to generate programming puzzles …

Opening the black box of play: Strategy analysis of an educational game

B Horn, AK Hoover, J Barnes, Y Folajimi… - Proceedings of the …, 2016 - dl.acm.org
A significant issue in research on educational games lies in evaluating their educational
impact. Although game analytics is often leveraged in the game industry, it can also provide …

Programming in game space: how to represent parallel programming concepts in an educational game

J Zhu, K Alderfer, A Furqan, J Nebolsky… - Proceedings of the 14th …, 2019 - dl.acm.org
Concurrent and parallel programming (CPP) skills are increasingly important in today's
world of parallel hardware. However, the conceptual leap from deterministic sequential …

[PDF][PDF] Students learning to program by developing games: Results of a year-long project in primary school settings

E Fokides - Journal of Information Technology Education …, 2017 - 195.251.189.83
ABSTRACT Aim/Purpose The purpose of this study was to examine whether the authoring of
computer games in a mainstream primary school setting can support the learning of game …