Languages of games and play: A systematic mapping study
R Van Rozen - ACM Computing Surveys (CSUR), 2020 - dl.acm.org
Digital games are a powerful means for creating enticing, beautiful, educational, and often
highly addictive interactive experiences that impact the lives of billions of players worldwide …
highly addictive interactive experiences that impact the lives of billions of players worldwide …
Model-driven game development: A literature review
M Zhu, AI Wang - ACM Computing Surveys (CSUR), 2019 - dl.acm.org
Model-driven game development (MDGD) introduces model-driven methodology to the
computer game domain, shifting the focus of game development from coding to modeling to …
computer game domain, shifting the focus of game development from coding to modeling to …
[HTML][HTML] Dimensions of Interactive Pervasive Game Design: Systematic Review
Background As the gaming industry grows around the world, playing pervasive games is
becoming an important mode of entertainment. A pervasive game is one in which the game …
becoming an important mode of entertainment. A pervasive game is one in which the game …
Strong normalization of explicit substitutions via cut elimination in proof nets
R Di Cosmo, D Kesner - … of Twelfth Annual IEEE Symposium on …, 1997 - ieeexplore.ieee.org
In this paper, we show the correspondence existing between normalization in calculi with
explicit substitution and cut elimination in sequent calculus for linear logic, via proof nets …
explicit substitution and cut elimination in sequent calculus for linear logic, via proof nets …
A Systematic Review of Model-Driven Game Development Studies
A Payandeh, M Sharbaf… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
Model-driven game development (MDGD) leverages the concept of model-driven
engineering and game development. The focus of MDGD is to automate the game …
engineering and game development. The focus of MDGD is to automate the game …
A model-driven approach for mulsemedia application domain
MF Sousa, R Kulesza, CAG Ferraz - Proceedings of the 22nd Brazilian …, 2016 - dl.acm.org
The MulSeMedia has been considered the great challenge of Multimedia for the next ten
years. Aiming to stimulate other human sensory receptors such as mechanoreceptors …
years. Aiming to stimulate other human sensory receptors such as mechanoreceptors …
A workflow for model driven game development
Software development faces challenges from high expectation of software qualities,
complexity of software and long development cycle. While Domain Specific Modeling (DSM) …
complexity of software and long development cycle. While Domain Specific Modeling (DSM) …
Trends and Research in Digital Game Project Management: A Systematic Literature Review
L Pieva, M Bernardino - Journal on Interactive Systems, 2023 - journals-sol.sbc.org.br
Given the rapid growth and high demand in the entertainment industry, it is crucial to
implement best practices in digital game project management to ensure successful projects …
implement best practices in digital game project management to ensure successful projects …
RAIL: A domain-specific language for generating NPC behaviors in action/adventure game
M Zhu, AI Wang - Advances in Computer Entertainment Technology: 14th …, 2018 - Springer
Abstract Domain-Specific Modeling (DSM) has shown its effectiveness of improving software
productivity in many software domains [1], where Domain Specific Language (DSL) plays a …
productivity in many software domains [1], where Domain Specific Language (DSL) plays a …
[PDF][PDF] Concepts and Modelling Techniques for Pervasive and Social Games
G Hong - 2015 - Citeseer
Modern computer games are difficult to develop. Emerging pervasive games make this
situation even harder, mainly by introducing physical space to computer games. To help …
situation even harder, mainly by introducing physical space to computer games. To help …