Recent advances in 3d gaussian splatting

T Wu, YJ Yuan, LX Zhang, J Yang, YP Cao… - Computational Visual …, 2024 - Springer
The emergence of 3D Gaussian splatting (3DGS) has greatly accelerated rendering in novel
view synthesis. Unlike neural implicit representations like neural radiance fields (NeRFs) …

2d gaussian splatting for geometrically accurate radiance fields

B Huang, Z Yu, A Chen, A Geiger, S Gao - ACM SIGGRAPH 2024 …, 2024 - dl.acm.org
3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction,
achieving high quality novel view synthesis and fast rendering speed. However, 3DGS fails …

Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling

Z Li, Z Zheng, L Wang, Y Liu - Proceedings of the IEEE/CVF …, 2024 - openaccess.thecvf.com
Modeling animatable human avatars from RGB videos is a long-standing and challenging
problem. Recent works usually adopt MLP-based neural radiance fields (NeRF) to represent …

Human gaussian splatting: Real-time rendering of animatable avatars

A Moreau, J Song, H Dhamo, R Shaw… - Proceedings of the …, 2024 - openaccess.thecvf.com
This work addresses the problem of real-time rendering of photorealistic human body
avatars learned from multi-view videos. While the classical approaches to model and render …

3d gaussian splatting as new era: A survey

B Fei, J Xu, R Zhang, Q Zhou… - IEEE Transactions on …, 2024 - ieeexplore.ieee.org
3D Gaussian Splatting (3D-GS) has emerged as a significant advancement in the field of
Computer Graphics, offering explicit scene representation and novel view synthesis without …

Diffposetalk: Speech-driven stylistic 3d facial animation and head pose generation via diffusion models

Z Sun, T Lv, S Ye, M Lin, J Sheng, YH Wen… - ACM Transactions on …, 2024 - dl.acm.org
The generation of stylistic 3D facial animations driven by speech presents a significant
challenge as it requires learning a many-to-many mapping between speech, style, and the …

Headgas: Real-time animatable head avatars via 3d gaussian splatting

H Dhamo, Y Nie, A Moreau, J Song, R Shaw… - … on Computer Vision, 2025 - Springer
Abstract 3D head animation has seen major quality and runtime improvements over the last
few years, particularly empowered by the advances in differentiable rendering and neural …

Grm: Large gaussian reconstruction model for efficient 3d reconstruction and generation

Y Xu, Z Shi, W Yifan, H Chen, C Yang, S Peng… - arXiv preprint arXiv …, 2024 - arxiv.org
We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from
sparse-view images in around 0.1 s. GRM is a feed-forward transformer-based model that …

Talkinggaussian: Structure-persistent 3d talking head synthesis via gaussian splatting

J Li, J Zhang, X Bai, J Zheng, X Ning, J Zhou… - European Conference on …, 2025 - Springer
Radiance fields have demonstrated impressive performance in synthesizing lifelike 3D
talking heads. However, due to the difficulty in fitting steep appearance changes, the …

3d gaussian blendshapes for head avatar animation

S Ma, Y Weng, T Shao, K Zhou - ACM SIGGRAPH 2024 Conference …, 2024 - dl.acm.org
We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a
monocular video as input, we learn a base head model of neutral expression, along with a …