[PDF][PDF] A survey of augmented reality technologies, applications and limitations

DWF Van Krevelen, R Poelman - International journal of virtual reality, 2010 - ijvr.eu
Augmented Reality (AR) technologies to enhance our perception and help us see, hear, and
feel our environments in new and enriched ways. AR will support us in fields such as …

Using Augmented Reality in early art education: a case study in Hong Kong kindergarten

Y Huang, H Li, R Fong - Early child development and care, 2016 - Taylor & Francis
Innovation in pedagogy by technology integration in kindergarten classroom has always
been a challenge for most teachers. This design-based research aimed to explore the …

An investigation of pre-school children's interactions with augmented reality applications

S Albayrak, RM Yilmaz - International Journal of Human–Computer …, 2022 - Taylor & Francis
In this study, interactions of pre-school children with the augmented reality (AR) applications
have been examined in terms of student-material, student-teacher and student-student …

[HTML][HTML] The Mediterranean forest in a science museum: engaging children through drawings that come to life in a virtual world

L Vera, I Coma, M Pérez, JV Riera, B Martínez… - Multimedia Tools and …, 2024 - Springer
Abstract This paper presents" The Mediterranean Forest," an interactive exhibit designed for
the Science Museum of Valencia. The exhibit engages children aged 3–8 by bringing their …

Augmented reality towards facilitating abstract concepts learning

SC Olim, V Nisi - Entertainment Computing–ICEC 2020: 19th IFIP TC 14 …, 2020 - Springer
Chemistry is often regarded as a complex and demanding subject for youth to learn, partly
because of abstract concepts that are challenging to depict. These areas require spatial …

[图书][B] Multimediale und interaktive Lernräume

H Kritzenberger - 2005 - degruyter.com
Fischer, F. & Mandl, H.(2001): Facilitating the c onstruction of s hared k nowledge with
graphical represenation tools in face-to-face and computer-mediated scenarios. In …

A Study on the Mobile Learning of English and American Literature Based on WeChat Public Account.

G Dai, Y Liu, S Cui - English Language Teaching, 2018 - ERIC
This paper uses Edgar Dale's Audio-visual Learning Theory and Jean Piaget's
Constructionist Learning Theory as the theoretical framework to conduct two control …

[PDF][PDF] Ambient learning spaces

T Winkler, F Scharf, C Hahn… - Education in a …, 2011 - researchgate.net
This chapter addresses body-and space-related learning of children and adolescents,
supported by a wide range of media platforms. These media constitute ambient learning …

Exploring the computer as a shapeable medium by designing artefacts for mixed reality-environments in interdisciplinary education processes

D Reimann, T Winkler, M Herczeg… - EdMedia+ Innovate …, 2003 - learntechlib.org
Although multimedia computers are becoming widespread in the consumer market, little
research has been undertaken into the computer as a shapeable medium based on an …

Experience design for computer-based learning systems: Learning with engagement and emotions

M Herczeg - EdMedia+ Innovate Learning, 2004 - learntechlib.org
Designing learning environments and learning modules for experiences engages learners
for a defined time within defined information and activity spaces to improve learning effects …