View-consistent 3d editing with gaussian splatting

Y Wang, X Yi, Z Wu, N Zhao, L Chen… - European Conference on …, 2025 - Springer
The advent of 3D Gaussian Splatting (3DGS) has revolutionized 3D editing, offering efficient,
high-fidelity rendering and enabling precise local manipulations. Currently, diffusion-based …

Free-editor: zero-shot text-driven 3D scene editing

N Karim, H Iqbal, U Khalid, C Chen, J Hua - European Conference on …, 2025 - Springer
Abstract Text-to-Image (T2I) diffusion models have recently gained traction for their versatility
and user-friendliness in 2D content generation and editing. However, training a diffusion …

3DEgo: 3D Editing on the Go!

U Khalid, H Iqbal, A Farooq, J Hua, C Chen - European Conference on …, 2025 - Springer
We introduce 3DEgo to address a novel problem of directly synthesizing photorealistic 3D
scenes from monocular videos guided by textual prompts. Conventional methods construct a …

TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

C Luo, D Di, Y Ma, Z Xue, C Wei, X Yang… - arXiv preprint arXiv …, 2024 - arxiv.org
Despite significant strides in the field of 3D scene editing, current methods encounter
substantial challenge, particularly in preserving 3D consistency in multi-view editing …

[HTML][HTML] Advances in text-guided 3D editing: a survey

L Lu, R Li, X Zhang, H Wei, G Du, B Wang - Artificial Intelligence Review, 2024 - Springer
Abstract In 3D Artificial Intelligence Generated Content (AIGC), compared with generating
3D assets from scratch, editing extant 3D assets satisfies user prompts, allowing the creation …