Gamification in theory and action: A survey

K Seaborn, DI Fels - International Journal of human-computer studies, 2015 - Elsevier
Gamification has drawn the attention of academics, practitioners and business professionals
in domains as diverse as education, information studies, human–computer interaction, and …

An empirical study comparing gamification and social networking on e-learning

L De-Marcos, A Domínguez, J Saenz-de-Navarrete… - Computers & …, 2014 - Elsevier
While social networking has already demonstrated its efficiency in e-learning, gamification,
which is the use of game-thinking and playful design in non-game contexts, has only shown …

On the effectiveness of game-like and social approaches in learning: Comparing educational gaming, gamification & social networking

L De-Marcos, E Garcia-Lopez, A Garcia-Cabot - Computers & Education, 2016 - Elsevier
Game-like approaches are becoming increasingly popular in education, with educational
games and gamification drawing increasing levels of attention. While games specifically …

Increased emotional engagement in game-based learning–A machine learning approach on facial emotion detection data

M Ninaus, S Greipl, K Kiili, A Lindstedt, S Huber… - Computers & …, 2019 - Elsevier
It is often argued that game-based learning is particularly effective because of the
emotionally engaging nature of games. We employed both automatic facial emotion …

Gamification to enhance motivation and engagement in blended eLearning for technical and vocational education and training

J Jayalath, V Esichaikul - Technology, Knowledge and Learning, 2022 - Springer
Delivery of blended-mode eLearning programs is challenging due to a range of factors,
including motivational and engagement issues. This is more challenging in the context of …

Aprendizaje mediante juegos basados en principios de gamificación en instituciones de educación superior

IA Hernández-Horta, A Monroy-Reza… - Formación …, 2018 - SciELO Chile
El objetivo de esta investigación fue diseñar una propuesta de elaboración de un juego
basado en principios de Gamificación para Instituciones de Educación Superior (IES) en la …

Citizens' electronic participation: a systematic review of their challenges and how to overcome them

C Oliveira, ACB Garcia - International Journal of Web …, 2019 - inderscienceonline.com
The evolution of the internet and the popularity of the social media have brought new
possibilities for citizens' participation into government decision-making. Laws, in democratic …

[PDF][PDF] Using gamification in education: A systematic literature review

F Inocencio - 2018 - researchgate.net
Gamification systems have the potential to foster students' engagement and enhance their
learning performance. Although the literature to date has provided relevant contributions in …

Gamificação aplicada à educação: um mapeamento sistemático

SS Borges, HM Reis, VHS Durelli… - … on Computers in …, 2013 - milanesa.ime.usp.br
Existe um crescente interesse pela gamificação, suas aplicações e implicações. A despeito
deste interesse ainda não existem estudos sobre os tipos de pesquisas que vem sendo …

Does gamification work for boys and girls? An exploratory study with a virtual learning environment

LZ Pedro, AMZ Lopes, BG Prates, J Vassileva… - Proceedings of the 30th …, 2015 - dl.acm.org
The development and use of Virtual Learning Environments (VLE) has increased
considerably over the past decades. Following that trend, many research findings have …