Mixed reality in design prototyping: A systematic review

L Kent, C Snider, J Gopsill, B Hicks - Design Studies, 2021 - Elsevier
Highlights•A systematic literature review leading to 108 papers where MR has been used to
support prototyping.•Contrast 'tech push'& 'design pull'views to distil dimensions of value …

A scoping survey on cross-reality systems

J Auda, U Gruenefeld, S Faltaous, S Mayer… - ACM Computing …, 2023 - dl.acm.org
Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower
users to experience digital realities. Known as distinct technology classes, the lines between …

Relive: Bridging in-situ and ex-situ visual analytics for analyzing mixed reality user studies

S Hubenschmid, J Wieland, DI Fink, A Batch… - Proceedings of the …, 2022 - dl.acm.org
The nascent field of mixed reality is seeing an ever-increasing need for user studies and
field evaluation, which are particularly challenging given device heterogeneity, diversity of …

Shared surfaces and spaces: Collaborative data visualisation in a co-located immersive environment

B Lee, X Hu, M Cordeil, A Prouzeau… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Immersive technologies offer new opportunities to support collaborative visual data analysis
by providing each collaborator a personal, high-resolution view of a flexible shared …

Marvis: Combining mobile devices and augmented reality for visual data analysis

R Langner, M Satkowski, W Büschel… - Proceedings of the 2021 …, 2021 - dl.acm.org
We present Marvis, a conceptual framework that combines mobile devices and head-
mounted Augmented Reality (AR) for visual data analysis. We propose novel concepts and …

Personal augmented reality for information visualization on large interactive displays

P Reipschlager, T Flemisch… - IEEE Transactions on …, 2020 - ieeexplore.ieee.org
In this work we propose the combination of large interactive displays with personal head-
mounted Augmented Reality (AR) for information visualization to facilitate data exploration …

A Survey on Cross‐Virtuality Analytics

B Fröhler, C Anthes, F Pointecker… - Computer Graphics …, 2022 - Wiley Online Library
Cross‐virtuality analytics (XVA) is a novel field of research within immersive analytics and
visual analytics. A broad range of heterogeneous devices across the reality–virtuality …

[HTML][HTML] Augmented reality for human–robot collaboration and cooperation in industrial applications: A systematic literature review

GM Costa, MR Petry, AP Moreira - Sensors, 2022 - mdpi.com
With the continuously growing usage of collaborative robots in industry, the need for
achieving a seamless human–robot interaction has also increased, considering that it is a …

[HTML][HTML] A review on augmented reality authoring toolkits for education

A Dengel, MZ Iqbal, S Grafe, E Mangina - Frontiers in Virtual Reality, 2022 - frontiersin.org
Creating pedagogically sound, interactive Augmented Reality (AR) experiences supporting
situated and experiential learning remains a challenge to teachers without programming …

Uplift: A tangible and immersive tabletop system for casual collaborative visual analytics

B Ens, S Goodwin, A Prouzeau… - … on Visualization and …, 2020 - ieeexplore.ieee.org
Collaborative visual analytics leverages social interaction to support data exploration and
sensemaking. These processes are typically imagined as formalised, extended activities …