Much realistic, such wow! a systematic literature review of realism in digital games
Researchers reference realism in digital games without sufficient specificity. Without clarity
about the dimensions of realism, we cannot assess how and when to aim for a higher …
about the dimensions of realism, we cannot assess how and when to aim for a higher …
Statistical significance testing at chi play: Challenges and opportunities for more transparency
Statistical Significance Testing--or Null Hypothesis Significance Testing (NHST)--is common
to quantitative CHI PLAY research. Drawing from recent work in HCI and psychology …
to quantitative CHI PLAY research. Drawing from recent work in HCI and psychology …
Self-determination theory in HCI games research: Current uses and open questions
Self-Determination Theory (SDT), a major psychological theory of human motivation, has
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
become increasingly popular in Human-Computer Interaction (HCI) research on games and …
Drag: on: A virtual reality controller providing haptic feedback based on drag and weight shift
Standard controllers for virtual reality (VR) lack sophisticated means to convey a realistic,
kinesthetic impression of size, resistance or inertia. We present the concept and …
kinesthetic impression of size, resistance or inertia. We present the concept and …
Examining design choices of questionnaires in VR user studies
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
Haptic fidelity framework: Defining the factors of realistic haptic feedback for virtual reality
Providing haptic feedback in virtual reality to make the experience more realistic has
become a strong focus of research in recent years. The resulting haptic feedback systems …
become a strong focus of research in recent years. The resulting haptic feedback systems …
Aero-plane: A handheld force-feedback device that renders weight motion illusion on a virtual 2d plane
Force feedback is said to be the next frontier in virtual reality (VR). Recently, with consumers
pushing forward with untethered VR, researchers turned away from solutions based on …
pushing forward with untethered VR, researchers turned away from solutions based on …
Combining dynamic passive haptics and haptic retargeting for enhanced haptic feedback in virtual reality
To provide immersive haptic experiences, proxy-based haptic feedback systems for virtual
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …
reality (VR) face two central challenges:(1) similarity, and (2) colocation. While to solve …
Effect of render resolution on gameplay experience, performance, and simulator sickness in virtual reality games
Higher resolution is one of the main directions and drivers in the development of virtual
reality (VR) head-mounted displays (HMDs). However, given its associated higher cost, it is …
reality (VR) head-mounted displays (HMDs). However, given its associated higher cost, it is …
Directions for 3D user interface research from consumer VR games
With the continuing development of affordable immersive virtual reality (VR) systems, there
is now a growing market for consumer content. The current form of consumer systems is not …
is now a growing market for consumer content. The current form of consumer systems is not …